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  #11  
Old February 19th, 2012, 08:23 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: CoE3 release

The #coe3 channel on irc.gamesurge.net has already had an MP game.
Everyone allied against one maximum setting AI.
They all seemed to have fun.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #12  
Old February 19th, 2012, 09:42 PM

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Default Re: CoE3 release

The game is really fun.
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  #13  
Old February 19th, 2012, 10:21 PM

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Default Re: CoE3 release

Having a lot of fun so far, getting white screen flickers but this is not the only app to get that, something to do with my card [Radeon 4870].

Could really use an autosave feature sometimes...
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  #14  
Old February 19th, 2012, 11:06 PM
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Default Re: CoE3 release

--autosave=DUH
will save the game to DUH every turn.
Im not making fun of you. Thats really how I have it on mine because when I need it, thats what I am saying
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #15  
Old February 20th, 2012, 01:16 AM
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Default Re: CoE3 release

yeah the game is pretty much a blast right now. I played right through The Walking Dead without realizing it.
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  #16  
Old February 20th, 2012, 03:10 AM

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Default Re: CoE3 release

Seems fun, but I am unable to play it :-(

Got a strange graphics glitch which I can't seem to get around. Maybe something to do with my graphics card (Nvidia 560TI) and drivers (tried the old ones, newest ones and beta ones).

Sigh.
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  #17  
Old February 20th, 2012, 03:48 AM
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Default Re: CoE3 release

Got it and setting up WormLord the druid to conquer the dark ages

Excellent work on the manual Edi. It's superb!
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  #18  
Old February 22nd, 2012, 01:30 PM

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Default Re: CoE3 release

Excellent Game!

I am currently going to set up a game using the editor to make a map around 75x75 and then to populate it with more farms,mines,villages etc.

Then i am going to play as a baron against a team of two or three burgmeisters and another team of two or three bakemono's.

The idea being that the additional resources will suit all parties (The burgmeisters will be able to add more hobur villages, the bakemono's will get extra troops from mines and my baron will get more conscripts.

Should be a good game and create some decent size empires and armies.

Again, congrats to the developers for such an easy to learn but deep game with so many varient ways of playing.
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  #19  
Old February 22nd, 2012, 04:31 PM
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Default Re: CoE3 release

hey, if you make a nice map feel free to share it

BTW, the coe3 forums are here: http://www.desura.com/games/conquest-of-elysium-3/forum

Yes, the game is fun. It's like a simpler dom made for SP RPG.
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  #20  
Old February 23rd, 2012, 01:42 AM

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Default Re: CoE3 release

Ahhhh, fantastic! Can't wait to play it.
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