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May 4th, 2012, 05:06 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Recruiting! EA Faerun w/specials noob and experienced 6/20
Im in as Lanka. This is my third mp game.#
i would vote for another map, too, but will play any.
VP off.
Indis to 7.
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May 4th, 2012, 06:31 PM
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Private
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Join Date: May 2012
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Re: Recruiting! EA Faerun w/specials noob and experienced 6/20
vote for change map on
i personally love faernum,, but since i never played it online im willing to change if you guys want
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May 4th, 2012, 06:50 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Re: Recruiting! (Map vote default Faerun) noob and experienced 7 players signed up
You should know that Faerun map is cursed. No game that started on that map ended well, or at all for that matter.
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May 4th, 2012, 06:57 PM
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Private
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Join Date: Nov 2011
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Re: Recruiting! (Map vote default Faerun) noob and experienced 7 players signed up
I'd like to try Yomi. This would be my 3rd MP.
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May 4th, 2012, 07:22 PM
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Sergeant
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Join Date: Nov 2010
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Re: Recruiting! (Map vote default Faerun) noob and experienced 7 players signed up
I'd just like to chime in and say that the Executor speaks the undeniable truth and is not exaggerating in the least!
This will be a game that will age the players ten years and and make them forswear Dominions forever.
If you absolutely have to go forward with this harebrained idea then at least make sure that you have good victory conditions to mitigate the damage. Biggest nation at turn 80 wins; is a good idea.
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May 4th, 2012, 09:25 PM
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Second Lieutenant
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Join Date: Apr 2010
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Re: Recruiting! (Map vote default Faerun) noob and experienced 8 players signed up
Corinthian raises an excellent suggestion, in that letting this game run its course will take *forever*. The game will be running for 100+ turns easily, and while that sounds awesome right now, it's really not. Setting an arbitrary turn limit at which point victory is declared by predetermined standards is a very good idea.
However, I must add my voice to the chorus of those suggesting a more moderate map. For your first MP game, 15-18 provs/player gives room for plenty of early expansion, a lengthy game with lots of excitement, and limits micromanagement to some extent.
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May 5th, 2012, 12:58 AM
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BANNED USER
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Join Date: Apr 2012
Posts: 92
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Re: Recruiting! (Map vote default Faerun) noob and experienced 8 players signed up
I'd be in, but not for Faerum.
Executor is less terse than I am - but that map really is a disaster. Games really do crap out when they get too large.
You get too many summons - new summons don't work.
Units don't move - etc.
Take a look at shadow shore - beautiful map, dominions world.
(Faerun is great - for D&D.).
If its Early Age - put me down for Arco. Certainly not one of the powerhouse nations = )
Oh. Arco, Mictlan, and Lanka are taken. Care to add the Single Age mod (which lets any nation any era play?
If it is Single Age, I've been hankering to play LA-Ulm.
If not... Ermor.
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May 5th, 2012, 03:51 AM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: Recruiting! (Map vote default Faerun) noob and experienced 8 players signed up
not single age mod, please. EA, CBM, thats it.
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May 5th, 2012, 06:13 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
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Re: Recruiting! (Map vote default Faerun) noob and experienced 8 players signed up
There was a game last year played to completion on the Faerun map, Troubling Times, and AFAIK it was the first game played on Faerun on these forums that did manage a proper finish. But every game played on Faerun to date has always had a load of problems, even the above one, and such a large map can not be recommended in any way to players that are new to playing Dominions MP games (as Dominions does not scale up anything like as well as other TBS games do. Civ, GalCiv etc.). Plus the pretty much certain problems the map causes are also something to be avoided as a first time game admin.
And as others have said, it can not be stressed enough how bad an idea such a large player-province ratio is. Anything over 20 is asking for trouble later in the game. And I would also like to add that I think it's very important that new players should begin their MP gaming experience with regular games so that they get a good idea of what playing MP games is like. And new players should not choose such grand scale games as their first MP game, as they don't provide anything like a proper taste of what MP games are really like. And in most cases they completely put players off playing further MP games due to how quickly everything becomes unmanagable and a never ending time drain.(which are issues that get multiplied by the size of the map)
So if you are a new player then please start with some normal games (~15 provinces per player) so that you can get a genuine idea of how MP games tend to play out. As by doing that you will be doing yourself a massive favour, and you will also be doing the game justice by not getting the wrong impression of it due to your first game being played with some ill advised game settings.
But good luck with your game whatever you decide.
Quote:
Originally Posted by Bat/man
You get too many summons - new summons don't work.
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Unit limit increases from patches have largely removed this problem in all but the largest of all ages games. A 70+ turn game on Faerun 4 years ago with Maenads and Lanka ghouls didn't encounter this problem, and the limits have been increased again since that time.
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May 5th, 2012, 09:32 AM
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Private
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Join Date: May 2012
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Re: Recruiting! (Map vote default Faerun) noob and experienced 8 players signed up
Well well, it seems that although there are not enough votes for a changemap;... the question has seriously reduced the recruiting pool. So i'll just stick with faerun map, no votes. If we dont have enough players, so be it kill this thread and start new. I assume those who join want to try faerun, for the better or the worse.
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