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February 13th, 2002, 04:35 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
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AI longtime simulation feature
I would like to see a change of SEIV which helps with AI longtime simulation. The situation at the moment is, if you switch every player to computer control, you get a message like "the Last human player has died, the game is over". If a simulator window would pop up in this case, like:
-How many turns do you want to simulate ?
-Or press Ctrl+B (or similar) to break the simulation
If one of the break situations has turned to true, every player would be set to human control.
This would provide an easier longtime simulation, e.g. overnight simulation, or "where is my AI positioned after 20 years ?" and so forth.
I have sent this suggestion to MM already, but I would like to know what you Mod Gurus think about it, maybe you have some additional ideas to a feature like this, or concerns ?
P.S.: Additional idea, log file creation for the AI(s) that I want to observe, with a similar player list/radio button function
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February 13th, 2002, 05:01 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
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Re: AI longtime simulation feature
I second this idea. I suggested something like this in the forum some ago, but never sent a request to MM (I am a lazy writer  ).
Thanks, for sending that suggestion in. FWIW, you have my support.
Rollo
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February 13th, 2002, 05:16 PM
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Captain
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Join Date: Sep 2000
Location: USA
Posts: 806
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Re: AI longtime simulation feature
I third the idea.
1) I usually play solo. I like to play games to completion, even after I'm way ahead. It would be nice to have the AI play for me for a while. (Emperor goes on a well-deserved vacation.)
2) It would help with scenario generation. Set up a random game, make everyone AI, let it run for 50 turns, then go in and take over one of the weaker empires (or one of the strong empires, for newbies).
__________________
Give me a scenario editor, or give me death! Pretty please???
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February 13th, 2002, 07:18 PM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
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Re: AI longtime simulation feature
I forth the idea. I used to play Empire Deluxe and do that. Among other things it gave me an idea of how the AI played,
(hmm, is that cheating or is it research).
I also agree with letting the AI finish a game for me.
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February 13th, 2002, 07:35 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
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Re: AI longtime simulation feature
I like the idea as long as you can specify the number of turns. Don't really care personally 'bout it finishing the game. Maybe adding a capability to run AI until some condition is met (victory, declaration of war, hostile activity, treaty breakage, etc.). Sure its been said before but maybe someone will include my vote somewhere....
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February 13th, 2002, 11:29 PM
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Private
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Join Date: Jan 2002
Location: Holland
Posts: 46
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Re: AI longtime simulation feature
I sixth this idea.
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