Not downloaded patch yet as away but nice to keep it random so player cannot figure out the result.
As an option if feasable none burning wrecks could add random “dust” to the hex to hinder visibility.
LOS through 3 or 4 would block visibility on a sunny day barring any other visibility hinderances might be a good way to go.
I really appreciate the change in burning vehicles and LOS, it really improves the game IMHO.
Actually, I would like to see even more reductions in the amount of smoke in the game. I am not certain that all infantry squads in WW2 had ample amounts of smoke grenades, at least not early in the war.
I really appreciate the change in burning vehicles and LOS, it really improves the game IMHO.
Yeah. It's such a game-changer that old scenarios or campaigns can play out in drastically different ways. Defenders can't depend on screening themselves from hordes of armor by picking off lead vehicles anymore. Makes defilade setups more essential than ever while enhancing replayability. Not bad!
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