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May 29th, 2002, 03:37 AM
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Brigadier General
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Join Date: Dec 2001
Posts: 1,859
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Re: Race Age
Race ages are how much experience your race has gotten.
First Newborn, then Infantile, then Young, then all the way to Ancient *2000000 Points?*.
You gather experience from researching new tech, wars, winning wars, ship construction, colonization and just about everything else.
There was a bug where if you triggered something you would be Shot all the way up to Ancient; had some races that I got Ancient because of it. It's fixed now; but I would like to hear from people who actually noticed the bonuses you get from old age
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May 29th, 2002, 06:55 AM
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Corporal
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Join Date: May 2001
Location: Florida
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Re: Race Age
1) Newborn
2) Infantile
3) Young
4) Moderate
<Unknown, Can someone fill in the blanks for me?>
?) Ancient
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May 30th, 2002, 08:47 PM
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Corporal
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Join Date: May 2001
Location: Florida
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Re: Race Age
bump and seeing if my avatar is working
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May 30th, 2002, 08:54 PM
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Corporal
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Join Date: May 2001
Location: Florida
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Re: Race Age
Different avatar now
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May 30th, 2002, 11:14 PM
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Private
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Join Date: May 2002
Location: Seattle, WA
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Re: Race Age
If anybody ever DOES figure out what the "minor bonuses" old age gives please post them here!
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Grand Admiral Thei R'vek
R'kallian Shadow Imperium
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July 19th, 2002, 07:37 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Race Age
Race Age ---------- Experience Required
1) Newborn ------- 0
2) Infantile -------- 5,001
3) Young ---------- 10,001
4) Moderate ------ 50,001
5) Old -------------- 200,001
6) Ancient --------- 1,000,001
7) God-Like ------- 10,000,001
[ July 19, 2002, 06:39: Message edited by: Imperator Fyron ]
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July 19th, 2002, 02:45 PM
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Private
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Join Date: Jul 2002
Location: London, UK
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Re: Race Age
Isn't the very concept of getting any benefit for playing the same old race again, boring.
I'd rather play different races in different games. If I am rewarded for playing the same old race again and again then I'm not going to try anything new.
And isn't it possible to run up your race XP's playing the computer, which is a pointless waste of time.
I think its an idea that needs to be ditched.
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July 20th, 2002, 02:07 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Race Age
threads like this have popped up alot. once, someone claimed that they thought their ministers worked better, and addapted better to their playing style as their race aged.
this sounds extremely spurrious to me, given the way the ministers seem to work, and given that if MM had intended to program an adaptive AI, that they would be bragging about it right and left.
but take it as you will.
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(with apologies to H.P.L.)
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July 20th, 2002, 09:08 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: Race Age
About the ministers the answer is obvious, its not the ministers who got used to the player but the player who got used to the ministers.
Have anyone checked, maybe racial age gives you Production, Research, Intel, Combat and Happiness bonuses? Usualy those are the "various areas" as MM said.
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Let the game begin!
Green bug from outa space!
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July 20th, 2002, 09:42 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Race Age
I doubt it. It took me less than 2 hours of placing a book on the f12 key to get to God-Like age. Maybe if it wasn't so easy to cheat on Race Age, then it could/would have benefits.
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