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Old July 17th, 2002, 06:41 PM
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geoschmo geoschmo is offline
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Default Why should troops make a population jubilant...

They should keep them from rioting perhaps, and keep them producing to a point. But not neccesarily cause them to be happy. The whole planetary happiness thing needs a little more depth I think.

At the very least their should be seperate readings for mood and productivity. Troops could positivly affect productivity up to a certain point, but negativly affect mood once you reach a certain threshold. And different races would have different thresholds where they feel it's too many troops hanging around.

Mood could affect productivity the way happiness does now, but it shouldn't be the overriding factor it is now. And rioting should be a condition, a state of being. Not a description of the happiness level. Rioting should be a result of the population being in a bad mood, not a description of their mood.

The populace should be be able to be very angry at you, but not be activly rioting because of the troops garrisoned there.

And there should be factors that you can activley change that will affect the planets mood. IIRC there was something like that for SEIII wasn't there? Like you could crank up production or something, but the people would start getting upset. I do rememember that if you left too many tropps around they would start to riot.

Give me control over production quotas. Default would be 100%, but you could crank it up and get more resources out of the planet, but at the cost of a decline in mood, which long term will negativly affect production, and have the posibility of causing a riot.

Allow me to grant a planet it's independance.

Geoschmo
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