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September 18th, 2002, 12:25 AM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: finally finished my first game
Quote:
Originally posted by pathfinder:
PSS: you may want to turn ministers to complete AI on your "old" race before clicking end turn.
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You have to remember to turn on the ministers first. More then once I wondered, "Where is he? I set him up so good." and then I realized, I forgot to turn ON THE AI
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September 18th, 2002, 12:31 AM
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Second Lieutenant
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Re: finally finished my first game
wow, a lot of good suggestions! thanks. hhmmm, i think i might get creamed by the ai this time 
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September 18th, 2002, 12:39 AM
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Second Lieutenant
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Join Date: Jul 2002
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Re: finally finished my first game
is it best to sue simultaneous movement? i used turn based in the Last but everybody seems to use simultaneous movement.
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September 18th, 2002, 01:03 AM
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General
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Re: finally finished my first game
Quote:
Originally posted by minipol:
Hi,
yesterday i finally finished (and won) my first game. I am usually in the habit of quiting a game when i see i am the strongest but this time i finished it. I heard the victory scene isn't much and damn right it wasn't :-)
I didn't play long enough to build sphereworlds :-(
Since i don't have much time to play Online, i'm thinking of trying the TDM mod since the ai is reported to be quite good. Any other recommendations for making a tougher (more exciting )game?
What type of galaxy / size is recommended for playing against the ai?
Is starting with a fully researched tech tree interesting?
I do already play with limited resources since it seems more realistic to me. Storage facilities tend to be more important this way.
Last tech i researched in that won game was a basehip. What purpose does it server? Is this the kind of ship you need for the sphere worlds?
Thanks and sorry for the rambling :-)
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Small galaxy is better against the AI. It gets you into contact quicker and gives less breathing space for your superior planning skills to out-wit the Artificial Idiot.
Starting with all techs researched and a large number of starting homeworlds in a small or medium map is a pretty good game if you like 'free-for-all' warfare. Not much of the 4X esxperience in this, though. No planning how to grow your empire in a careful fashon. Just build ships and start fighting for territory.
The AI is useless in a limited resources game. It's bad in a standard game but it's totally helpless in limited resurces mode. It has no ability to manage resources whatsoever. Don't expect the Ai to give you a long-term fight in this mode. It'll get into resource crisis by mid-game and be paralyzed.
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September 18th, 2002, 04:13 AM
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Sergeant
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Join Date: Feb 2001
Location: Richmond, VA
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Re: finally finished my first game
Give PBW a shot. It really doesn't take all too much time. Especially if your only doing one game. It might take many months to finish but the most it will ever take in a day might be 15-20 minutes and that's only late in the game. In the beginning you'll be lucky if it takes a full minute to do your turn....
There is no better challenge than human players and the variety of their play is far more interesting. Human players will do things the AI would never ever even concieve. Some things will boggle your mind! Some will make you shake you head with the stupidity of it and then a few turns later you're shaking your head at the genius of it.
I've had a player actually bait me. I ran over a few of his systems that appeared to be defended though weakly. In my arrogance I thought I was just either better or farther ahead in tech and or something. In reality he had seen my attack coming.
He'd loaded those fringe systems of his with his scraps...
A few turns later no less then 3 cloaked fleets RAPED me. And then the kicker, 2 wormholes open in my rear area.... He didn't even bother capturing my homeworld, just nuked the star....
Ouch....
Play PBW my friend... You won't regret it...
Ken
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September 18th, 2002, 08:55 AM
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Second Lieutenant
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Join Date: Jul 2002
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Re: finally finished my first game
Quote:
Originally posted by javaslinger:
A few turns later no less then 3 cloaked fleets RAPED me. And then the kicker, 2 wormholes open in my rear area.... He didn't even bother capturing my homeworld, just nuked the star....
Ouch....
Play PBW my friend... You won't regret it...
Ken
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"Nuked my star - you won't regret it" sounds a bit sadistic just joking, i might give it a try later. anyway, if you here about all the devious plans people come up with, it does sound a lot more interesting.
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September 18th, 2002, 02:55 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: finally finished my first game
Quote:
Originally posted by minipol:
is it best to sue simultaneous movement? i used turn based in the Last but everybody seems to use simultaneous movement.
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Since simultaneous is the only way to play against humans who aren't in your house, you have to get used to it.
Some say that simultaneous is the way SE4 was designed and turn-based confuses the interface.
I dunno, simultaneous is really pretty wierd after turn based, I lose all connection with what the ships are going to do, but you have to bite the bullet and learn it.
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September 18th, 2002, 07:46 PM
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General
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Re: finally finished my first game
Somebody actually bothered to research and build SM (that's Stellar Manipulation not SadoMasochism  ) up to the level of Star Destroyers in a PBW game??? 
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September 18th, 2002, 11:01 PM
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General
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Join Date: Feb 2001
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Re: finally finished my first game
Ancient quadrant is probably the worst pick for the AIs, because they don't deal well at all with black holes and damaging warp points.
A lot of people think using Tactical Combat against the AI is an unfair advantage, but I think it's more fun than Strategic. PBW games can only be played using Strategic Combat and simultaneous movement.
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September 18th, 2002, 11:55 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: finally finished my first game
Quote:
Originally posted by capnq:
Ancient quadrant is probably the worst pick for the AIs, because they don't deal well at all with black holes and damaging warp points.
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Yeah, I know. But if there are only 2 systems with planets, theirs and yours, they'll usually find a path. Ancient really doesn't have as many black holes and damaging warp points as you might think -- more nebulas and asteroid systems. Generate a few small ancients and see.
My goal is to insure a dogfight between massive max tech fleets, not to watch a pair of battleships pick off my new refining colony that hasn't built a weapon platform yet.
At max tech, with only one good system, the AI has no problem building atmosphere converters, colonizing all planets, and building lots of ships.
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