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October 18th, 2002, 10:32 PM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
Posts: 521
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Re: Newbie questions
When i tried to use the "pink buttons" my computer decided SE4 wasn't responding. The nex time it took like 20 minutes and i had no idea what was going on, can anyone make sense of these things, cause i have no idea what to do with them.
O, and what if you don't a budget of 300,000 intel, what if you only are bringing in 40,000 or less, and can't complete any offensive projects you want in 1 turn or less.
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October 18th, 2002, 10:35 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Newbie questions
If you are making that few points, you won't have to worry about your defense projects being completed
Just divide points (50/50), until there are enough stored in the attack one to complete it in one turn using undivided points.
PS: Skulky
Windows will decide a program is not responding if it dosen't refresh the screen for 40 seconds or so.
I have seen quite a few of my own programs be described as not responding while they are involved in a long batch of work...
If you have an especially large universe, slow computer, low RAM, or lots of ships, the replay can take quite a while to compile and view.
[ October 18, 2002, 21:40: Message edited by: Suicide Junkie ]
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October 19th, 2002, 01:59 AM
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Sergeant
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Join Date: Sep 2002
Location: Lithuania
Posts: 290
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Re: Newbie questions
When Counter Intel is almost finished I just replace it with the fresh one. Just don't want to risk having troubles
And yes, turn Divide points off. All your offensive projects must be in front of Counter Intel project and MUST be 'finishable' in 1 turn _AND_ there must be some points left for CounterIntel. Otherwise it won't work and all the enemy's intel projects will hit you. Usually it is very painful (gues how I found it out ... ).
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October 19th, 2002, 12:48 PM
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Private
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Join Date: May 2002
Posts: 21
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Re: Newbie questions
Quote:
Originally posted by Q:
The repeat project is an option but not necessary and if you had success with your offensive intel projects, it might be unresonable to repeat the same project again (e.g. crew conVersion).
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Ok, Ok, Thank you. So when is it useful to use the "divide evenly option"?
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October 19th, 2002, 07:42 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
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Re: Newbie questions
Quote:
When i tried to use the "pink buttons" my computer decided SE4 wasn't responding.
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I hardly ever use the movement replay because it's so quirky. On my system, it disables the (F6) Ships hotkey (and only that hotkey) for the rest of the turn.
Quote:
when is it useful to use the "divide evenly option"?
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One thing I use it for is to put several attacks in the queue, and let them all get down to 1 turn left. Turn off "divide evenly" and rearrange the queue, and you can get them all to go off on the same turn.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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