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  #11  
Old February 2nd, 2003, 05:28 AM

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Default Re: *()_+*&@!+_)(^&^^Fleet Experience

Quote:
Originally posted by Imperator Fyron:
Holding the empty fleet as a shell would be bad. You can't have a fleet of nothing.
I don't know about that. If you have a fleet of ships, that are all dock in port, it is still a fleet. A sad example of that was the Pacific fleet was not out&about but all anchored at Pearl Harbor (not done any more), but it was still a fleet. If shell fleets were allowed, I would agree that they should be deleted if no ships are in when you hit end turn. But considering the major effect fleet experience has in the game, to lose that benefit all due to a mis-click or brain fart is even worse.
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  #12  
Old February 2nd, 2003, 05:52 AM
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Default Re: *()_+*&@!+_)(^&^^Fleet Experience

Quote:
Originally posted by couslee:
quote:
Originally posted by Imperator Fyron:
Holding the empty fleet as a shell would be bad. You can't have a fleet of nothing.
I don't know about that. If you have a fleet of ships, that are all dock in port, it is still a fleet. A sad example of that was the Pacific fleet was not out&about but all anchored at Pearl Harbor (not done any more), but it was still a fleet. If shell fleets were allowed, I would agree that they should be deleted if no ships are in when you hit end turn. But considering the major effect fleet experience has in the game, to lose that benefit all due to a mis-click or brain fart is even worse.
I look at the window of the fleets with their ships on a par of an admiral having to decide what ships to put into what fleets.

No ships change fleets until he gives the order.

Closing the window can be considered as "giving the order".

Up till then it is just "experimenting" with moving ships around to find the best configuration as some admirals are prone to do.

[ February 02, 2003, 03:53: Message edited by: tbontob ]
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  #13  
Old February 2nd, 2003, 05:55 AM
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Default Re: *()_+*&@!+_)(^&^^Fleet Experience

Quote:
Originally posted by couslee:
quote:
Originally posted by Imperator Fyron:
Holding the empty fleet as a shell would be bad. You can't have a fleet of nothing.
I don't know about that. If you have a fleet of ships, that are all dock in port, it is still a fleet. A sad example of that was the Pacific fleet was not out&about but all anchored at Pearl Harbor (not done any more), but it was still a fleet. If shell fleets were allowed, I would agree that they should be deleted if no ships are in when you hit end turn. But considering the major effect fleet experience has in the game, to lose that benefit all due to a mis-click or brain fart is even worse.
Yeah. If the pacific fleet (including all it's admirals) was destroyed or if all the ships (and admirals) were transfered out of it, the Pacific Fleet would be no more. It would not be some ghost entity floating around waiting for new ships.
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  #14  
Old February 2nd, 2003, 06:10 AM
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Default Re: *()_+*&@!+_)(^&^^Fleet Experience

Quote:
Originally posted by Imperator Fyron:
quote:
Originally posted by couslee:
quote:
Originally posted by Imperator Fyron:
Holding the empty fleet as a shell would be bad. You can't have a fleet of nothing.
I don't know about that. If you have a fleet of ships, that are all dock in port, it is still a fleet. A sad example of that was the Pacific fleet was not out&about but all anchored at Pearl Harbor (not done any more), but it was still a fleet. If shell fleets were allowed, I would agree that they should be deleted if no ships are in when you hit end turn. But considering the major effect fleet experience has in the game, to lose that benefit all due to a mis-click or brain fart is even worse.
Yeah. If the pacific fleet (including all it's admirals) was destroyed or if all the ships (and admirals) were transfered out of it, the Pacific Fleet would be no more. It would not be some ghost entity floating around waiting for new ships.

There isn't.

When you close the "Fleet Window", all so-called ghost ships disappear.

What we are saying is that while the window is open, all fleets remain operative. Close the window and all empty fleets disappear.

It is synonymous to an admiral switching ships on a piece of paper. Only we are doing it on the computer. He can switch ships around for days and no fleet disappears while he is doing it.

Only when he gives the order does the change take effect.
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  #15  
Old February 2nd, 2003, 06:16 AM
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Default Re: *()_+*&@!+_)(^&^^Fleet Experience

But, the changes in the window take effect immediately.
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  #16  
Old February 2nd, 2003, 06:22 AM
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Default Re: *()_+*&@!+_)(^&^^Fleet Experience

Quote:
Originally posted by Imperator Fyron:
But, the changes in the window take effect immediately.
Of course and there lies the problem.

Again we only want to acquaint Aaron with a possible problem.

He may agree with you and nothing changes.

Or maybe he will institute a change.

It is up to him.

So, what is your problem? I am beginning to feel that you believe Aaron is an idiot or something and cannot decide things for himself.
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  #17  
Old February 3rd, 2003, 02:33 AM
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Default Re: *()_+*&@!+_)(^&^^Fleet Experience

Well, you are wrong then. Aaron is not an idiot.

I still hold to the opinion that it is not that big of a problem, and it would be better if Aaron spent his time working on other things than this.
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