Assume a standard unmodded game with all racial traits "average".
In such a scenario and no events (winning a battle, ships in sector, etc), this is what I understand will happen:
1) A planet with our race will tend to move towards "indifference"
2) A planet with an alien race will tend to move towards "angry" and will eventually "riot".
3) Troops will help to keep the planet with an alien race from becoming angry.
4) The troops can be be "bare bones" with no weapons and will be just as effective as troops armed to the teeth in keeping an alien population on a planet from becoming angry.
Question: Is there a "rule of thumb" which can be used to keep a planet with an alien race from getting angry?
For example. 1 medium troop will keep a medium planet with an alien population in a standard unmodded game with average traits from becoming angry. <=== This is just an example to give an idea of what I am asking for and may not be true at all.
Anybody care to share their experiences?
EDIT: Rearranged a couple of sentances to make this posting easier to read.
[ February 09, 2003, 09:14: Message edited by: tbontob ]