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February 22nd, 2003, 03:54 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI CAMPAIGN ; Released
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February 22nd, 2003, 04:02 AM
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Lieutenant Colonel
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Join Date: Feb 2003
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Re: AI CAMPAIGN ; Released
Quote:
Originally posted by Imperator Fyron:
quote: Imperator Fryon for the inspiration of the Centurion Race and the copy of AICs CCC Image.
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I was inspired by your Ancients Race that is how the Centurion Race was adopted
The Colonial Culture center PIC came from your Image Modpack
[ February 22, 2003, 02:03: Message edited by: JLS ]
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February 22nd, 2003, 04:08 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: AI CAMPAIGN ; Released
Quote:
SE4 design names default to se4 dir. Although this is were I would like to put your races if you give me the go ahead.
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If the designnames folder is existant and empty, SE4 will not see any design name files. It is one of those folders that SE4 will not look into the default folder to find files if there is a folder in the mod folder (like Pictures\Races (that folder, not subfolders of the folder)).
Quote:
I was inspired by your Ancients Race that is how the Centurion Race was adopted
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Ummm... I see no Centurion race in the mod. Am I missing something?
By my Ancients Race, what exactly are you referencing? I am a little confused.
Quote:
The Colonial Culture center PIC came from your Image Modpack
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It is not my image mod pack, though I do host a mirror for it. I guess that image did come from a submission I made to the Image Mod though (a submission of images borrowed from Birth of the Federation).
[ February 22, 2003, 02:11: Message edited by: Imperator Fyron ]
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February 22nd, 2003, 04:34 AM
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Lieutenant Colonel
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Join Date: Feb 2003
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Re: AI CAMPAIGN ; Released
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February 22nd, 2003, 04:45 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: AI CAMPAIGN ; Released
Ok... maybe SE4 ignores empty folders. But, try putting a few files in there, and see what happens.
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February 22nd, 2003, 05:01 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI CAMPAIGN ; Released
Quote:
Originally posted by Imperator Fyron:
Ok... maybe SE4 ignores empty folders. But, try putting a few files in there, and see what happens.
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Thanks for the tip, the next release will have a full Complement with new race types.
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February 22nd, 2003, 05:07 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: AI CAMPAIGN ; Released
I could upload my design names folder (later). It has tons and tons of files gathered over the years, though it would be credit less.
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February 22nd, 2003, 05:10 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI CAMPAIGN ; Released
Quote:
Originally posted by Imperator Fyron:
I could upload my design names folder (later). It has tons and tons of files gathered over the years, though it would be credit less.
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SURE, THANKS !!!
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February 22nd, 2003, 06:24 AM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
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Re: AI CAMPAIGN ; Released
I've been giving your mod a try, so far so good!
However, that is not the reason for this post.
In the future please refrain from sending e-mails announcing that your mod is availible. This forum is generally good natured but if you spam people watch out for the fallout.
Please consider this a friendly warning.
__________________
This is the 21st century, right? Then where the hell is my flying car?
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February 22nd, 2003, 06:33 AM
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Corporal
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Join Date: Feb 2003
Location: Pennsylvania
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Re: AI CAMPAIGN ; Released
I've been playing the MOD, pretty good, so far. Thanks for the heads up, I would not have checked the Boards tonight if you hadn't sent an email--- and I'm off tomorrow!
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