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  #11  
Old May 14th, 2003, 06:50 AM

Taera Taera is offline
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Default Re: Woe, to be an Ice-ish race...

well you do care, you care what atmosphere they breathe so you might conquer their planets
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  #12  
Old May 14th, 2003, 03:41 PM
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Default Re: Woe, to be an Ice-ish race...

I prefer to trade things like Satellites lvl 1, Weapons Platforms lvl 1, Ship Construction lvl 1, and four or five other assorted level 1 starting techs. It usually works. So does trading twelve levels of Space Yards when you only have one. Of course, I rarely take advantage of the AI like this (unless I'm playing at a severe disadvantage).
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  #13  
Old May 14th, 2003, 07:37 PM
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Default Re: Woe, to be an Ice-ish race...

Sigh...
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  #14  
Old May 14th, 2003, 10:04 PM
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Default Re: Woe, to be an Ice-ish race...

Quote:
Originally posted by PvK:
Sigh...
yep.
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  #15  
Old May 15th, 2003, 01:59 AM
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Default Re: Woe, to be an Ice-ish race...

Quote:
Originally posted by Dingocat85:
quote:
Originally posted by DESDINOVA:
I usually trade starmaps for the colonization techs.


Does the AI really value Starmaps so much, that you can trade just a few of them for a Colonization Tech - one of the most expensive techs in the game?

Not only this, but the AI is so stupid they will trade you colonization tech for a handfull of starmaps THEY ALREADY HAVE. You can keep giving them the same maps over and over again and they'll happily accept them in trade. If their mood is such that they will accept trades from you in the first place.

One nice thing to choosing ice in solo games is the AI doesn't get mad at you as quickly if you have a different planet type then they do.

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  #16  
Old May 15th, 2003, 05:16 AM

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Default Re: Woe, to be an Ice-ish race...

*shrugs at the people who pointlessly exploit AI weaknesses even though they can usually beat them anyways*
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  #17  
Old May 15th, 2003, 05:18 AM
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Default Re: Woe, to be an Ice-ish race...

Well, you don't do that unless you're playing at 0 RP and taking a racial trait and the AI's on 5000 RP with high bonus. Then, you do what it takes. Or just start over with easier settings.
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  #18  
Old May 15th, 2003, 05:33 AM

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Default Re: Woe, to be an Ice-ish race...

Ice planets are a seriously unbalanced.
Picking them is a serious handicap in the early game if you can't get another colonization tech quickly.
Those "advantages" are just players adapting to the existing misbalance.
No, in the stock game there's nothing that places ice planets in the edge of a system.
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  #19  
Old May 15th, 2003, 05:52 AM

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Default Re: Woe, to be an Ice-ish race...

andres, some people plain like ice planets. not all people are gamey, especially not myself.
yes, ice may be disbalanced. but there is another dimension - if you can win on ice planets... well, woe to your enemies once you move to rocks or gases
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  #20  
Old May 17th, 2003, 05:20 AM

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Default Re: Woe, to be an Ice-ish race...

What I meant is that I consider the disbalance to be a bug.
If you can't get another colonization tech by trade or analizing captured ships you will be in disadvantage. Rock and Gas natives can also get another colonization tech quickly and keep their advantage.
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