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  #11  
Old July 14th, 2003, 01:49 AM
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Default Re: P&N Supply issue and other questions

Unmodded stealth armor blocks both active and passive... Odd.

I was sure it was active.

In any event you'll need to research the armor tech to block it.
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  #12  
Old July 15th, 2003, 09:48 PM
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Default Re: P&N Supply issue and other questions

Quote:
Originally posted by Suicide Junkie:
Unmodded stealth armor blocks both active and passive... Odd.

I was sure it was active.

In any event you'll need to research the armor tech to block it.
It' always been that way in unmodded AFAIK. Everything but mines gets passive and active scanning at level 1 by default, so otherwise, stealth armor would never work.

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  #13  
Old July 16th, 2003, 08:18 AM
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Default Re: P&N Supply issue and other questions

New Question, I just found Robe Goldberg Technology on a planet's ruins. I; unfortunatly, see nothing that this technology offers me nor is there new technology to research as a result.

Is there something I am missing?
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  #14  
Old July 16th, 2003, 08:59 AM

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Default Re: P&N Supply issue and other questions

had the same thing in my pbw game, forgot to ask - what it is, realy?
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  #15  
Old July 16th, 2003, 09:04 AM
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Default Re: P&N Supply issue and other questions

Those would be dud ruins. They appear as normal ruins, as giving a planet ruins with 0 tech levels does not cause the ruins icon to appear on them, so you know where the duds are. So, I gave SJ the idea of making dummy techs for the dud ruins, and that is the tech he decided to use. It should do absolutely nothing, as it is a dud. It creates empty ruins, which are a good thing.
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  #16  
Old July 16th, 2003, 09:09 PM
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Default Re: P&N Supply issue and other questions

I once saw ruins on asteroids in a P&N game, but I deleted it. Is this common or unusual ?
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  #17  
Old July 16th, 2003, 09:15 PM
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Default Re: P&N Supply issue and other questions

Its unusual but intended.
Building a planet would destroy the ruins, too.

Ruins, right there, but annoyingly out of reach.
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  #18  
Old July 16th, 2003, 09:17 PM
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Default Re: P&N Supply issue and other questions

SJ, that is evil. I just might use that in FQM.
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