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November 20th, 2006, 01:47 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: YC
I'm going to go with "Hosting: 9:00 p.m. Boston Time; Daily for turn 1-10; Tues-Thurs-Sun for turns 11 & after". Wouldn't have gotten into the game if I thought it was staying at 1 turn a day after turn 10.
__________________
Wormwood and wine, and the bitter taste of ashes.
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November 20th, 2006, 02:16 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
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Re: YC
I'm with Cainehill.
Teraswaerto, the good games don't die... What makes games good? Players who enjoy them and keep playing them!
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November 20th, 2006, 02:57 PM
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Captain
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Join Date: May 2004
Posts: 860
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Re: YC
Hear, hear! I don't think this is a cause for a vote, since the good ol' host has defined the schedule beforehand and unless he sees a reason to deviate from it, I don't think we should.
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November 20th, 2006, 03:03 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: YC
Quote:
Jurri said:
Hear, hear! I don't think this is a cause for a vote, since the good ol' host has defined the schedule beforehand and unless he sees a reason to deviate from it, I don't think we should.
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Fair enough.
I only mean't for this week as I have alot of free time. Normally when I am at work, 3/turns a week is more than enough. Still managing to do my turns in just 10 - 15 mins tops. Perhaps I am overlooking something?
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November 20th, 2006, 04:14 PM
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Corporal
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Join Date: Nov 2006
Posts: 57
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Oceania goes victory!
The army's of oceania march closer to the center of the world and letting the cowardly nation of Rlyeh run before them.
As they settle in the first victory location they conquered they set up a strong defence and march on to the find the captidal of the foul muthuh and banish the false god to eternal suffering!
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November 20th, 2006, 07:57 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
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Turn 11
Turn 11 is out.
Deadline is Tuesday at 9pm Boston time.
I think we should start the 3/turn per week schedule as originally stated. It is Tuesday / Thursday / Sunday.
Pasha
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November 20th, 2006, 08:30 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Wicked Oceania
Holy Smack! I thought Jurri and his fellow Finns were wicked, but they don't hold a candle to the Dastardly Dutchman Migaaresno! His mighty army made fish paste with Rlyeh's main army. Grrrr!
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November 20th, 2006, 09:59 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
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Re: Wicked Oceania
Heh you know it's auspicious when your capital is named "Stairway to Heaven". =D
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November 21st, 2006, 07:55 AM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
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Re: YC
Quote:
Ygorl said:
I'm with Cainehill.
Teraswaerto, the good games don't die...
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Glad to hear it. Just had some bad experiences with Dom2 games that with 2-3 turns a week that just took so long to progress the players lost interest.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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November 21st, 2006, 11:23 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: YC
Quote:
Teraswaerto said:
Just had some bad experiences with Dom2 games that with 2-3 turns a week that just took so long to progress the players lost interest.
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I think consistency of hosting is as important, if not more so, than frequency for maintaining interest. It seems that most games run into trouble when hosting is delayed indefinitely when a player drops out, we try to find a substitute, etc. If I have to repeatedly check for a new turn for a week or more after the last scheduled host, I find myself much less interested in the game when it finally resumes. On the other hand, if a game is scheduled to host only once every few days, and consistently follows that routine, I have no problem keeping my interest level up. It is a big boon to have longer times between hosts in late stages of the game, as turns take longer and longer to complete.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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