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  #191  
Old May 4th, 2007, 03:39 PM
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Default Re: Game Version

The server is patched to 3.08 now. Anybody who downloaded the temporary new turn with the 3.06 client please delete their turn and download it again with a 3.08 client. If you are playing on other servers which are still using 3.06 then you might want to make a backup of these files before applying the patch so that you can revert:
  • army12.trs
  • battlemaps/cave3.d3m
  • battlemaps/cave2.d3m
  • battlemaps/cave1.d3m
  • dom3_amd64
  • dom3_x86
  • dom3.exe
  • flag.trs
  • misc.trs
  • res.trs
Linux commandline steps to do that:

Code:
unzip -t dompatch308_linux.zip | grep "testing:" | sed "s/.*testing: //" | sed "s/[ ]*OK//" | grep -e "[^/]$" | xargs tar czvf domprev308.tgz


If anybody has problems besides not being able to connect before applying the patch, please post about them here. I have backups...
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  #192  
Old May 5th, 2007, 04:11 PM

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Default Re: Game Version

No problems here.
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  #193  
Old May 6th, 2007, 02:37 PM
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Default Re: Game Version

patch seems to be working
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  #194  
Old May 7th, 2007, 04:07 PM
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Default Emailer b0rked, turn notification inavailable?

Hmm, the new turn is up. Strangely, I neither got an email nor did the webpage show a change. I investigated and noticed that some changes that I did to the stats script broke the -makecheck feature and thus didn't update the stats correctly - this is fixed. But I still didn't receive the turn notification via email, even after manually starting it for a second time. Has anybody else got an email from the server?
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  #195  
Old May 7th, 2007, 08:59 PM

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Default Re: Emailer b0rked, turn notification inavailable?

Not me... odd! And very bad!
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  #196  
Old May 7th, 2007, 09:16 PM
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Default Re: Emailer b0rked, turn notification inavailable?

Okay, sendmail was b0rked, somehow. I switched over to nbsmtp and sent out the mail again, now using an external SMTP relay. Shouldn't happen again.

P.S.: After applying pressure with a blunt object for several times on the back of the head of an admin (i.e. repeatedly hitting with a club), the sendmail/postfix thing was fixed and the mail has been sent out. I'll still stay with nbsmtp now.
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  #197  
Old May 7th, 2007, 10:38 PM

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Default Re: Emailer b0rked, turn notification inavailable?

Oh darnit all!

Something very bad happened with this turn! My move order got totally ruined, and my troops didn't move out of a space before someone moved in! This is awful, awful, awful! Since when does this happen? I thought moves in friendly territory happened before moves INTO friendly territory? This wasn't supposed to happen at all. This is a disaster! Is there any way to undo a turn?

And, what's this with the "C'tis is cheating" message?
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  #198  
Old May 7th, 2007, 11:05 PM
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Default Re: Emailer b0rked, turn notification inavailable?

Yes, movement to friendly provinces should happen first, unless the army coming in is arriving by magic. Are you sure nobody assassinated, seduced, or otherwise interfered with your commander?

Ich might have backups, but I think we'd need agreement from everyone to roll back the turn (if there are indeed backups). After all, someone may have gotten a random event like this, this turn:



I'm just an interloper here, so actually I don't mind rolling back. Easy come easy go .
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  #199  
Old May 8th, 2007, 03:18 AM

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Default Re: Emailer b0rked, turn notification inavailable?

It's a crushing loss, but I think it's caused by some obscure movement rule I just now discovered. Regardless, what's up with the "C'tis is cheating lol" message from 'Host'?
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  #200  
Old May 8th, 2007, 03:49 AM
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Default Re: Emailer b0rked, turn notification inavailable?

False alarms do happen, for example if you cancel a long build queue (and the gold gets refunded into your treasury).
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