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  #1991  
Old June 27th, 2008, 12:15 PM
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Default Re: Wierd battle results

Fleeing units may die instead of successfully retreating. I've seen that happen many times. The AQ thing is different. However, I am at work right now so can't review that file. Someone else with better expertise with the debugger could do it and we might get something useful out of it.
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  #1992  
Old June 27th, 2008, 12:27 PM

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Default Re: Wierd battle results

Fleeing units can die? Even if you hold a neighboring province?
I'll believe you, but I've never seen it.

I'd assume both of those are battle the replay bug.

Edit: I'm also at work, but it would be interesting to see if these battles replay the same way for everyone.
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  #1993  
Old June 27th, 2008, 12:31 PM
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Default Re: Wierd battle results

Oops there is no map file is that ok? It is a bit big to post here anyway.

The battle is in Senextro.

I have never seen fleeing units die if there is a neighbouring province before.
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  #1994  
Old June 27th, 2008, 01:11 PM
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Default Re: Wierd battle results

One doesn't need the original map image to view the battle reports, just any map image of the same name. No problem.
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  #1995  
Old June 27th, 2008, 01:16 PM
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Default Re: Wierd battle results

Quote:
thejeff said:
Fleeing units can die? Even if you hold a neighboring province?
I'll believe you, but I've never seen it.

I'd assume both of those are battle the replay bug.
It probably is the battle replay bug in my opinion as well.

As for the retreating, I've seen it several times. AI mages dying when retreating from the battlefield in the most recent game Kaljamaha and I played and in LeafNosedBat Vanheim lost two Vanadrotts when his army retreated from my pretender. They ran off the field, but you see a small burst of blood if the retreating unit dies. That happened to those two and they were listed as killed in the battle report.
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  #1996  
Old June 27th, 2008, 02:33 PM

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Default Re: Wierd battle results

Yeah, that happens when they're suffering from some delayed damage, poison, decay, something along those lines. The damage is applied when they retreat as if they'd stayed long enough for it all take effect. (I believe regen continues to counter it, as if they were still on the field)
They're reported as dead in the battle summary.

I think of that as dying on the field, not retreating so I didn't even think of it.
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  #1997  
Old June 27th, 2008, 02:50 PM
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Default Re: Wierd battle results

I've seen units burst in blood even when they did not have any delayed action damage going for them. For example, units with hit points left, no poison, no fire and no enemy units near them, run off the field, blood burst and reported as dead. If they had poison or fire, it'd actually run the series of numbers over the bloodburst to show the damage taken. Or so I have observed, though I cannot be 100% guaranteed of having understood things right.
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  #1998  
Old June 27th, 2008, 03:13 PM

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Default Re: Wierd battle results

I think mercs show the same effect. And any units that don't survive battles for one reason or another (battle summons, some second forms, etc) might as well?

Some types of damage don't show the little floating numbers, but I can't think of any that have lasting effects.
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  #1999  
Old June 27th, 2008, 11:42 PM
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Default Re: Wierd battle results

Well I did not keep the turn where the mages fled and died. They definitely did not have any poison or delayed damage etc. I did not see any blood bursts and there was no message saying "This unit has died by retreating into an enemy province".

I forgot the turn has a password, if you want to see the turn where the Air Queen seems to die just PM me for it.
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  #2000  
Old June 28th, 2008, 11:56 PM
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Default Re: Wierd battle results

I checked the debug log file of the report. The AQ definitely dies to banefire, you can even see the line where it calls the female death sound right after the 51 damage to Queen of Thunder.

Also, some Tartarians that were killed in the battle report apparently survived.

This is the second turn in a row I have had discrepancies in the battle. I think it happened earlier in the game too after the last patch was applied. It kind of makes the battle reports a bit useless.

Are there any other people getting incorrect battle reports since the latest patch? Xietor says there has been a few instances and maybe it has increased in frequency since the latest patch.
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