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  #2041  
Old December 15th, 2007, 05:29 PM
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Default Re: LA R\'lyeh

I would say that we wait for one more turn to see what happens. Maybe we can get a raise of the unitlimit inot patch 3.12 if we whine enough in the general forum .

I think that freespawn nations might be slightly out of balance as from the nations that get lots of freespawns (EA & MA Pan, LA Ermor, LA Rlyeh) all are still around.

Also the 650 province goal for winning is way of the scale. My turns with a 75 province empire take 1+ hour, and im not the guy that micromanages everything do the deepest, so turns with a 600 province empire might take easily 10 turns, and the game would just be won by the guy who is willing to make that effort.

I would think this would be a bad end for the game, as just now the things begin to move. But if the strange bugs do not end i vote to end it now, as with this bugs we could also choose the winner by throwing dices.
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  #2042  
Old December 15th, 2007, 05:48 PM

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Default Re: LA R\'lyeh

I (EA Pangea) am willing to end the game. It was a great expierence, but at this stage in game, it's getting more and more tiring due to micromanagement. Managing hundreds of mages when you have stockpiled thousands of gems, fitting out many thugs and moving freespawns is more tedious then fun IMO at this scale.
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  #2043  
Old December 15th, 2007, 08:35 PM
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Default Re: LA R\'lyeh

I'm also willing to end the game (LA Pangaea). But maybe, if LA R'lyeh and LA Ermor attacked each other in force this turn, it would solve the problems for a while. It appears LA R'lyeh is going to end it for me soon anyway.

I will continue to play though, if the consensus wants to.
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  #2044  
Old December 15th, 2007, 09:46 PM

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Default Re: LA R\'lyeh

"When is EH coming back?"

Not for 2-3 weeks last i heard from him. His computer repair had issues.
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  #2045  
Old December 15th, 2007, 09:54 PM
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Default Re: LA R\'lyeh

It would take many turns for me to maneuver my big armies to take losses.... and naturally I'd want to take as few as possible.

LA R'lyeh's freespawns can't even enter the sea...

So far I haven't heard anyone say they really want to keep playing... though I'd feel bad ending it without Evilhomer's input. However if it will be another 2-3 weeks before he comes back we can't really wait to decide.
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  #2046  
Old December 15th, 2007, 10:05 PM
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Default Re: LA R\'lyeh

So that's it. An extremely entertaining six month long game, and a draw at the end because of game limitations. Sounds fair to me. Medals to everyone who survived to this point.

I personally achieved all my goals in this game. Which were, to survive to the endgame and see what a really nasty MP endgame was like. Yes, I did it by becoming a pawn of one of the great powers, but hey, I haven't really heard of LA Pan being a seriously powerful nation. I did what I had to do to continue playing. This has been a wonderful experience.
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  #2047  
Old December 15th, 2007, 10:07 PM

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Default Re: LA R\'lyeh

It is not a matter of "wanting" to end it. I just cannot play with my summons not working. That is a huge part of my endgame as Ctis. It is not really playing when it is pot luck as whether your spells will work. heh.

It was a great game regardless. 62 nations is quite a feat. And Velusion deserves credit for hosting it.

For my part though, the saga is over. Unless the issues are fixed, I am done. I feel quite good about the game. My main goal of destroying the LA Atlantis Alliance was accomplished, and I stayed true to my allies and defended them as best I could. No regrets.

Agartha was a surprise to me doing as well as they did. /bow Atul. Masterful work beating Dr. P and the rest of the East. MA Ermor was going to be quite a handful as well. My brief exchanges with Lolomo showed me he is a masterful player and had his armies very ready for conquering.

Had I not burned my reserves to aid Pythium and Tien Chi, he would have conquered them both in a very short period of time.

K was a fierce foe in Lanka. Though I beat Lanka the cost was so large I really had nothing left to fight the Ermors with.
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  #2048  
Old December 15th, 2007, 11:09 PM
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Default Re: LA R\'lyeh

I am already taking plenty of time to do my turns and I am not even at war yet and don't have freespawns. Unfortunately, I do not think I will have enough time to plan attacks or defend my lands in future turns. Especially seeing that I am losing summons which are very important to my plans.

I think I would have gone AI a long time ago if I was LA Ermor or LA R'lyeh. Thanks to those guys for managing to do their turns in time and helping making this epic game great fun.

I was able to survive through diplomacy mainly. However, I did manage to conquer LA Tien Chi (with LA Ermor's help) after he foolishly attacked me . I did warn him that he was making a mistake. His grovelling afterwards as my 30 sorcerers cast every spell at his 1000's of barbarian horseman was highly entertaining .

Conquering EA Helheim at the start of the game was also a good strategic move. Flaming arrows is great against massed Helherdlings.

EA R'lyeh was a constant thorn in my side, thanks to Yucky for keeping me on my toes. That Polypal Queen you had was difficult to defeat. It took me around 80 turns to finally conquer your capital in the water.

If this game is ending now, I have to thank Velusion for hosting it. Hopefully there is a new mega game soon.
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  #2049  
Old December 15th, 2007, 11:28 PM

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Default Re: LA R\'lyeh

I can play on or end, both is acceptable to me. I have to thank Xietor for showing me all the nasty tricks possible, I've added all those little techniques Xietor used on me to my library of counters hehe. I specially liked that naked, solo raiding illusionist =) And yes, I have a shiny new lamp sitting in my treasure room =)

I can suggest another course of action, which is to shelve the game until the new patch comes out, and if there is still enough interest perhaps continue with the new patch that would have hopefully solved the unit limit.
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  #2050  
Old December 16th, 2007, 09:46 AM
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Default Re: LA R\'lyeh

I would rather play on, but with this bugs it is impossible.

The history of MA Pan would end hereby, before it really becomes glorious but the game was fun anyway.

If i think that i almost got killed in the very beginning while fighting Sauromantia. (i was so weak at that point, that i had to allow xietor to take the capital)

Afterwards i decided to invade tir na n'og, but on the turn i wanted to send the NAP cancellation there was no more Tir na n'og (a big alliance out of LA Atlantis, MA Oceania and LA Man and Lanka had attacked him, and anhillated him in one turn).

Now comes the time where the glorious nation of MA Pan safed the existence of MA Ctis, as the same alliance that crushed Tir na n'og now moved on to crush the lizards, Pangaea extended his realm around ctis to shield him from Atlantis and Oceania and i engaged LA Man, what allowed Ctis to fight Lanka.

After Man had ceased to exist i decided to annex Ulm, as Xietor was somehow just ignoring them. My biggest losses where when my centaur catapracts fainted at a castle gate, and so my army autorouted after 50 turns, and my carrion beasts and vine ogres dissolved. But the war against ulm was just a walking over him.

Then i got word that LA Ermor is moving into MA Oceania, and so i started a rescue operation, and took some of his provinces.

Now when MA Pan would face some real war after all the game is ending .
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