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October 30th, 2002, 04:01 AM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
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Re: Babylon 5 Mod
You need quite a few Depots to get the Planetary WP. It is 20000. Idea was to make it rather difficult to build more than a few. Would almost be better if I could give a random planet a weapon ability
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October 30th, 2002, 04:09 AM
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Major
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Re: Babylon 5 Mod
Posting the .33 facility file (such as it is), what are y'all's general opinions on the new facilities at the bottom (Raider, Nomad & Ancient).
facility.txt
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October 30th, 2002, 04:10 AM
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Corporal
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Re: Babylon 5 Mod
So on a Huge Breathable world you would need at least a Depot or a HomeWorld Hub to fit one Great Machine (or at least two of Colony Hub, Manfacturing Hub, Military Outpost, Advanced Military Outpost). On a Large world 2 Depots/HW and one of the lesser cargo adders would be sufficient.
Just had a look at the .33 facility file - the Ancients fill me with terror for if some fool starts giving them worlds they are going to be unstoppable . Of course, capturing established Ancient worlds could be very lucrative
[ October 30, 2002, 02:19: Message edited by: AGoetz ]
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October 30th, 2002, 05:18 AM
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Corporal
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Join Date: Dec 2001
Location: Concord, CA
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Re: Babylon 5 Mod
__________________
All the World's a stage and all the men and women merely players,
they have their exits and their entrances and one man in his life plays
many parts, his act being seven stages... - William Shakespeare
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October 30th, 2002, 05:40 AM
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Shrapnel Fanatic
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Re: Babylon 5 Mod
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October 30th, 2002, 05:46 AM
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Corporal
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Re: Babylon 5 Mod
Of course it will be over your dead BattleCrabs - you don't think I'll pick on those Vorlon Squidships do you (Well, for a sufficent bribe I may be prepared to work for the dark side in the game - it really depends on who finds me first )
Val, as a programmer I have to spend time picking holes in things and I think I've spotted a possible flaw in your Great Machine as described. What is there to stop someone mounting normal weapons on a Great Machine Weapon Platform? In a 20000 kT space you can fit (for example) over 700 Packet Torpedo X launchers, or close to 700 Particle Concentrator Xs. Both of these would give a reload time of 2 and much higher damage capability. It would also take forever to build but I'm interested in seeing if you have an answer for this. If it's an honor system, I have no trouble with following that.
(Imagines Dead Meat's face when his BattleCrabs attack my homeworld - and 700 missiles launch every 2 rounds )
[ October 30, 2002, 03:49: Message edited by: AGoetz ]
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October 30th, 2002, 06:12 AM
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Corporal
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Join Date: Dec 2001
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Re: Babylon 5 Mod
LOL @ both of you. I'll just have to imagine what your homeworld looks like just before it gets destroyed by my planet killer. (Insert evil laugh here)
[ October 30, 2002, 04:13: Message edited by: Dead Meat ]
__________________
All the World's a stage and all the men and women merely players,
they have their exits and their entrances and one man in his life plays
many parts, his act being seven stages... - William Shakespeare
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October 30th, 2002, 06:43 AM
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Corporal
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Join Date: Aug 2002
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Re: Babylon 5 Mod
(An attempt at an in-character reply)
The Senior Queens have been killed!
(A few moments pass. Then yet another round of civil war .. er .. vigourous Gaim voting takes place).
Long live the Senior Queens!
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October 30th, 2002, 08:16 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Babylon 5 Mod
See how the Shadows only desire to destroy you? The Vorlons wish to guide you and protect you from the Shadows' evil influence.
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October 30th, 2002, 11:16 AM
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Shrapnel Fanatic
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Re: Babylon 5 Mod
:Marks Timstone for observation:
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