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  #2071  
Old December 17th, 2007, 01:59 PM
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Default Re: LA R\'lyeh

i guess he would have found out ;p
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  #2072  
Old December 17th, 2007, 02:57 PM
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Default Re: LA R\'lyeh

The Forge was cast by a natural 10 Earth mage with 999 earth gems. I'm unsure why it was not overwritten... chance perhaps.
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  #2073  
Old December 17th, 2007, 03:13 PM
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Default Re: LA R\'lyeh

Quote:
Lingchih said:
The Forge was cast by a natural 10 Earth mage with 999 earth gems. I'm unsure why it was not overwritten... chance perhaps.
natural 10 equals E10 or 10 plus boosters?

if it would equal E10 and i casted it with E14 you would have thrown a drm 20 higher than me and the chance for that is less than 1% and that would be really rotten luck.

But if there where some boosters also included, the rotten luck might not have been that rotten.
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  #2074  
Old December 17th, 2007, 03:50 PM
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Default Re: LA R\'lyeh

Boosters have no effect on determining the strength of a global ritual.

I read somewhere that Purgatory does not affect friendly troops. I would have tested it before I cast the spell obviously...

Dr. P - Was that 4 to 5 wishes for GEMS per turn? Insane. I would highly suggest that if anyone ever forms another mega-game they mod the gem producing items and double their cost.

EA Pan was never an official part of the alliance - though I seemed to get along with him quite well.
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  #2075  
Old December 17th, 2007, 03:52 PM
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Default Re: LA R\'lyeh

Quote:
atul said:
Heh, "alliance falls apart once all the major powers fell". Dunno whether that would have included my fall.

See not if you were on our team it wouldn't have...
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  #2076  
Old December 17th, 2007, 03:56 PM
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Default Re: LA R\'lyeh

Quote:
Xietor said:
Your secret 6 alliance was not so secret. I knew 100 percent that the forge was being shared, and that LA Pangaea was a vassal after Velusion saved him from Vanheim. My secret alliance was with new players-not smart but fun.
I figured everyone knew there was some sort of alliance and the forge was getting shared. I assumed (though I didn't really care that much) that not everyone knew all the members though.
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  #2077  
Old December 17th, 2007, 04:01 PM
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Default Re: LA R\'lyeh

My turn then:

My intention at the start of the game was to use EA Oceania's water power and blessed Triton knights to dominate the seas, and then use that position to pump out a clam economy and wish my way to power. Unfortunately two issues interfered with that plan.

First, there was Evilhomer's Rlyeh. I met him quite early, and seriously considered launching an early war against him (a war I still believe I might have won, though at great cost - don't know if Evilhomer thinks the same though) However Homer's early expansion was quite awesome, and in the end I decided to go for easier pickings, not wanting to weaken myself in a costly war so early in the game. From that point on he was a constant threat looming on my border, getting ever stronger...

Second problem was my water income. Despite many attempts to trade for them it was horribly insufficient for my needs. It took me quite some time to even fully Voice of Tiamat all my provinces. Add to that the large number of amulets of the fish I had to forge to gain even a small foothold on land, and water boosters, and clamming wasn't very impressing. By the time R'lyeh and Ermor (and some others) combined to eliminate me I had roughly 75 clams. Sure, a nice boost to my gem income, but hardly game-breaking - and never enough to stockpile any amount of gems. (Apparently medium-sized MA Ermor had substantially more, enough said)

Add to that Oceania's quite appalling magic ability, and horrible landgoing capacity (I had underestimated this before playing) forcing me to spend lots of gems to conquer even a (by then) minor nation like Jomon, and I'm afraid I wasn't nearly as strong as the graphs made everyone suspect.

Still, I did my best to defend against a multiple-front assault, with some local successes, and generally had a blast playing this game. Thanks a lot Velusion, for making this possible, I wouldn't have missed it for the world.

P.S. Evilhomer (if you read this by the time you come back from holliday): How come you never used darkness against me? It was actually the spell I feared most during the whole game (yes, even more than master enslave) and would have basically rendered all my underwater armies quite useless, with no possible counter. And from your Excellent R'lyeh guide I knew you're perfectly aware of it's possibilities.

P.P.S. Hah, but I hold the first two spots in the hall of fame. Obviously that amounts to a moral victory!
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  #2078  
Old December 17th, 2007, 04:04 PM
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Default Re: LA R\'lyeh

Quote:
Velusion said:
I read somewhere that Purgatory does not affect friendly troops. I would have tested it before I cast the spell obviously...
It doesn't. My purgatory left my own undead untouched. And was quite usefull in my war against you as you're obviously aware of. Not that your Tartarians and Ghost riders weren't enough to conquer half my lands, but still...
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  #2079  
Old December 17th, 2007, 04:37 PM

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Default Re: LA R\'lyeh

Quote:
Amhazair said:
P.S. Evilhomer (if you read this by the time you come back from holliday): How come you never used darkness against me? It was actually the spell I feared most during the whole game (yes, even more than master enslave) and would have basically rendered all my underwater armies quite useless, with no possible counter. And from your Excellent R'lyeh guide I knew you're perfectly aware of it's possibilities.

EH is away, so I might try to answer. If you were referring to sea battles, I believe Darkness can not be cast underwater, which would be a pretty good reason.

I also agree this game was tremendous fun though I goofed by cornering myself from most of the action with friendly nations and NAP's for most of it!
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  #2080  
Old December 17th, 2007, 04:43 PM
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Default Re: LA R\'lyeh

Quote:
solo said:
Quote:
Amhazair said:
P.S. Evilhomer (if you read this by the time you come back from holliday): How come you never used darkness against me? It was actually the spell I feared most during the whole game (yes, even more than master enslave) and would have basically rendered all my underwater armies quite useless, with no possible counter. And from your Excellent R'lyeh guide I knew you're perfectly aware of it's possibilities.

EH is away, so I might try to answer. If you were referring to sea battles, I believe Darkness can not be cast underwater, which would be a pretty good reason.

I also agree this game was tremendous fun though I goofed by cornering myself from most of the action with friendly nations and NAP's for most of it!
Woops. And here I go dreading it the entire game... Guess I'm still a noob.
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