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October 1st, 2007, 10:40 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Placeholder for new Megagame - Evermore
Yeah, I heard bad things about MA Mictlan. Looking at their mages, I don't really see what's so bad. They look exactly like EA Mictlan, but they get a N/S mage. Can someone explain where the shortcoming is at?
Jazzepi
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October 1st, 2007, 11:36 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
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Re: Placeholder for new Megagame - Evermore
Quote:
tibbs said:
It's refreshing to see some of the less played nations in here. I even see someone picked MA Mictlan!
Hopefully the patch will even things up for them.
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And no LA Ermor in the game. Yay!
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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October 1st, 2007, 11:39 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
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Re: Placeholder for new Megagame - Evermore
Quote:
Jazzepi said:
Yeah, I heard bad things about MA Mictlan. Looking at their mages, I don't really see what's so bad. They look exactly like EA Mictlan, but they get a N/S mage. Can someone explain where the shortcoming is at?
Jazzepi
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All the traditional mictlan strengths, w/ none of that pesky blood to slow you down?
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October 1st, 2007, 11:40 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Placeholder for new Megagame - Evermore
Woops. There's no blood? x.x
Ack.
I just checked. How disappointing =\
Jazzepi
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October 1st, 2007, 11:54 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
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Re: Placeholder for new Megagame - Evermore
So what is the patch supposed to do for MA Mictlan?
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October 2nd, 2007, 12:00 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
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Re: Placeholder for new Megagame - Evermore
I think they get access to air.
Jazzepi
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October 2nd, 2007, 12:02 AM
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Lieutenant General
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Join Date: Feb 2004
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Re: Placeholder for new Megagame - Evermore
air, but lose non-cap jaguars? i'm not sure they come out the best on the deal, as non-cap jags are all they have now... But i'm not sure.
ask for a mulligan? you can't update this game to the next patch after it has started, if mictlan does lose non-cap jags...
edit: eagle warriors everywhere? oh my...
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October 2nd, 2007, 12:02 AM
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Sergeant
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Join Date: Sep 2006
Location: The Hidden Grove
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Re: Placeholder for new Megagame - Evermore
I also believe that Eagle Warriors instead of Jaguar Warriors will be recruitable everywhere.
__________________
Learn about Lizard Chariots and Serpent Dancers in the Guide to EA C'tis
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October 2nd, 2007, 12:21 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
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Re: Placeholder for new Megagame - Evermore
Quote:
archaeolept said:
ask for a mulligan? you can't update this game to the next patch after it has started, if mictlan does lose non-cap jags...
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Sure you can
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October 2nd, 2007, 12:24 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
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Re: Placeholder for new Megagame - Evermore
Quote:
DrPraetorious said:
I still think this map has about 50% too much water , but I'll manage.
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I know the map looks like a alot but:
15.75 water provinces per water player &
16.75 land provinces per land player
A lot more balanced than Perp...
Quote:
DrPraetorious said:
Is there any support for pimping some of the provinces, yo?
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Though I like the idea for other types of games (The team games/varients) Evermore will stay standard.
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