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November 25th, 2012, 10:11 AM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
Two things on going AI:
1) It's generally discouraged because the AI plays so badly. Even a half-hearted effort by a player is usually superior.
2) Finding a sub for a losing position can be difficult. So in the interest of keeping the game moving along going AI could be better -- but it's always best to check with the admin first. Don't go AI if he thinks he can find someone.
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November 25th, 2012, 10:26 AM
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Corporal
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Join Date: Nov 2011
Posts: 94
Thanks: 0
Thanked 4 Times in 1 Post
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
Quote:
Originally Posted by krpeters
Two things on going AI:
1) It's generally discouraged because the AI plays so badly. Even a half-hearted effort by a player is usually superior.
2) Finding a sub for a losing position can be difficult. So in the interest of keeping the game moving along going AI could be better -- but it's always best to check with the admin first. Don't go AI if he thinks he can find someone.
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He isn't losing that badly, in terms of forces yes but he hasn't lost ground from his starting position. Ulm and I was in the tentative talks of an alliance against Van , it doesn't matter now.
Still Parone if you are going please PM me the password (if you have one) so I can find a sub.
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November 24th, 2012, 11:24 PM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
ps i honestly have never gone AI in a MP game. do i need to do anything?
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November 25th, 2012, 07:43 AM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
man with no name-
all good, valid points.
this was a situation, however, where the player had asked for a 24 hour delay and did not receive it.
that said, any admin(or player) would do well to read your take on things.
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November 25th, 2012, 01:29 PM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
It's unfortunate to see parone go, but if you have chosen to do so, then there's little to do.
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November 25th, 2012, 03:15 PM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
there is no password. i don't beleive in security...
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November 25th, 2012, 03:17 PM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
also, at this point, i would not want to sub into my position. three stales and me repaying some debts have gutted what was Ulm. you'd be better off going ai.
however, it's up to you.
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November 25th, 2012, 03:48 PM
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Corporal
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Join Date: Oct 2012
Posts: 65
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
Also they will be plunged headfirst into a war; I cannot afford to give any grace period, as I am second to last in the graphs and fall behind in terms of resources every turn, thus must press on.
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November 25th, 2012, 10:49 PM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
guys, how do i go AI? seriously, what menu do i use?
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November 25th, 2012, 10:51 PM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
hmmm. i think i got it
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