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January 16th, 2011, 03:36 AM
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First Lieutenant
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Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
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Re: Gluttony - LA Game - Running
Anyone heard anything from Mauxe yet?
I've taken the liberty to extend another 48 hrs, I think it's time we call this deadline firm, no further extensions are planned unless Mauxe request for more time to sort out his 1st turn.
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January 16th, 2011, 11:26 AM
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Corporal
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Join Date: Jan 2011
Posts: 64
Thanks: 3
Thanked 2 Times in 2 Posts
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Re: Gluttony - LA Game - Running
Sorry for the silence.
I've been taking in the game thread as well as some pm's - and working through a rather involved map.
I was getting on this morning to ask for that 48 hours.
I'll be dome with my turn sooner -by tonight is the plan - I just don't want to get caught.
Thanks for allowing me in btw. From what I have read so far it has been quite an interesting game.
Mauxe
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January 18th, 2011, 02:10 AM
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First Lieutenant
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Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
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Re: Gluttony - LA Game - Running
For those who haven't turned in turns for Turn 82 (Including myself), please do not update to 3.26 patch until you have taken this turn. The list of players are:
Myself (ryleh)
Awund (Chelms/Man)
Minko (Pangaea)
Everyone please update your game to V3.26 patch for Turn 83!
Refer to the following for patch link and background.
http://forum.shrapnelgames.com//show...37&postcount=1
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January 18th, 2011, 12:19 PM
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First Lieutenant
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Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
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Re: Gluttony - LA Game - Running
A brilliant stroke Agarthans All the while I've been doing the rare small time maneuvers you've been setting up a big stroke, and boy does the stroke hurt. we'd admire your mastermind if we weren't on the receiving end
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January 18th, 2011, 03:08 PM
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First Lieutenant
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Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
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Re: Gluttony - LA Game - Running
It just occurred to me how far ahead you Agarthans thought it out and it was meant to be right on target (I thought I was unlucky) on the first hit rather then relying on slow attrition and luck!
Damn! That's one brilliant trick! I'll consider my loss a tuition fee. I'd never thought of that!
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January 18th, 2011, 03:48 PM
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Private
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Join Date: Nov 2010
Posts: 31
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Gluttony - LA Game - Running
You're giving sansanjuan too much credit here. I'm not saying he isn't a good player, he definitely is. However this has nothing to do with Agartha.
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January 21st, 2011, 06:30 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
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Re: Gluttony - LA Game - Running
Quote:
Originally Posted by Awund
You're giving sansanjuan too much credit here. I'm not saying he isn't a good player, he definitely is. However this has nothing to do with Agartha.
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I think I was the spankie last turn.
8 gizzled old frail mages puttering in the garden in beautiful downtown Lankwood and ... WHAM. Rain of Stones Rain of Stones Rain of Stones. The garden didn't fair too well either.
-Agartha
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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January 22nd, 2011, 12:30 PM
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First Lieutenant
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Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
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Re: Gluttony - LA Game - Running
The llama server timer is killin' me here, I manage to stale again trusting that timer, this is getting really tiring and discouraging to get screwed multiple times like this.
It seems out of my few games on llamaserver this is the only game that gives me false timer, it's probably going to keep happening.
I don't really want to (or plan to) look at the new turn after another wonderful stale *sigh*. Anyway I think it's a sign.
Edit: I'll try to look for a sub, you may need to pause this unless you don't mind an AI.
Last edited by Finalgenesis; January 22nd, 2011 at 12:38 PM..
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January 22nd, 2011, 03:35 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
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Re: Gluttony - LA Game - Running
Quote:
Originally Posted by Finalgenesis
The llama server timer is killin' me here, I manage to stale again trusting that timer, this is getting really tiring and discouraging to get screwed multiple times like this.
It seems out of my few games on llamaserver this is the only game that gives me false timer, it's probably going to keep happening.
I don't really want to (or plan to) look at the new turn after another wonderful stale *sigh*. Anyway I think it's a sign.
Edit: I'll try to look for a sub, you may need to pause this unless you don't mind an AI.
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ooc
Final,
That stinks. I'm away from home but the score table says the turn went well for me. If you want to reroll the turn say the word and I will vote with you. You have been singlehandedly fighting ... almost everyone and, considering your resources,... doing CRAZY well. Superb tactics with not a penny or gem wasted. Art. I for one would be sorry to see you go because of a bad server clock.
ssj
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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January 22nd, 2011, 04:27 PM
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Corporal
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Join Date: Jan 2011
Posts: 64
Thanks: 3
Thanked 2 Times in 2 Posts
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Re: Gluttony - LA Game - Running
I am fine with rolling back.
Don't really want to play with stale turns if we can help it.
I haven't even looked at the new turn yet.
Mauxe
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