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February 2nd, 2007, 02:19 PM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Turn Rehost
I got a stale turn also, and I did send my orders.
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Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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February 2nd, 2007, 02:54 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Turn Rehost
Quote:
Sandman said:
Meanwhile, Shinyuyama strongly resisted an Ulmish assault on their home fortress, using powerful magic that inflicted terrible casualties.
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True enough, but the magic wasn't worse than could be expected when attacking a capitol full of Bakemono Sorcerers. Wich would seem to imply some of my field commanders (not the high command obviously, the high command is - as allways - flawless) overestimated their own army. If that prophet of mine had survived the battle I would recall him to my capitol and have him severely punished for his failure. Fortunately for him, he's dead.
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Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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February 2nd, 2007, 03:12 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: Turn Rehost
Quote:
Hadrian_II said:
Quote:
Reverend Zombie said:
You did receive my post-patch turn, correct?
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Yes i did, why did you get a stale turn???
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I don't know if my turn was stale, I have not had a chance to play it yet. I was asking because of the problems you mentioned with my email account.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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February 2nd, 2007, 03:21 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Turn Rehost
Quote:
Teraswaerto said:
I got a stale turn also, and I did send my orders.
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now this is strange, i did not get a turn 35 from you, the mail must have been lost somewhere (and emails dont get lost). btw. your turn 36 arrived flawlessly
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February 3rd, 2007, 06:31 AM
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Second Lieutenant
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Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Turn Rehost
When's the next turn?
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February 3rd, 2007, 08:20 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Turn Rehost
turn coming soon
but the last 2 turns there where a lot of stalls, in the last turn there where: abysia (permastalling), mictlan (announced not to play every turn), atlantis (messaged about trouble, wanted me to set him AI [but forgot masterpass]) and machaka & pangea (just stalling)
maybe now the time has come to go to 48h scedule, what do you think??
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February 3rd, 2007, 09:02 AM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Turn Rehost
Ok, finally Ulm got me. He has an army Ether Warriors and other funny stuff, so I go AI. Gg Amhazair, hope to play with you again.
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February 3rd, 2007, 09:41 AM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Turn Rehost
Obviously last turn's defeat was just a ploy to lure you out of your capitol so I could defeat you in the field, all of it well planned and thought out... *cough*cough*
And my heroic ex-prophet will receive the greatest honors for his sacrifice in making the defeat look real.
It was a great fight Dimaz, and I have no doubt we will indeed meet again.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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February 3rd, 2007, 09:49 AM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Turn Rehost
About the 48h schedule: While these are exiting times for Ulm, and I'm currently enjoying the pace of the game, and anxiously awaiting each new turn, I do agree that the game is getting more complicated, and would not object to a longer schedule if that's what the others want. (Might give me the time to join another game )
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Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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February 3rd, 2007, 09:57 AM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Turn Rehost
And as I'm filling the thread with posts anyway: Ulm could use a moderate amount of air gems (about 15 or so) to help out with item forging. We can pay in earth/nature/fire/astral/water gems, and/or items forged with those kinds of gems.
The offer to buy death gems remains open too btw.
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Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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