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  #201  
Old October 12th, 2006, 06:38 PM

dfsuther dfsuther is offline
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Default non-Mac-like behaviour on Macs

There are a bunch of "un-Mac-like" things in Dom III as currently implemented. Here goes:
  • Right-click is currently implemented as command-click, but it should be control-click to match the Mac standard.
  • Multiple selection is control-click, but it should be shift-click for contiguous selection or command-click for non-contiguous selection.
  • Clicking in a scroll-bar below the thumb should scroll down; above the thumb should scroll up. Neither does anything ATM.
  • Page-up and page-down should cause scrolling lists to scroll by one page, but does not.
  • up-arrow and down-arrow should cause scrolling lists to scroll by one line. They don't.

And of course, there's the one all-important non-bug: It runs on the Mac!
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  #202  
Old October 12th, 2006, 10:04 PM

thejeff thejeff is offline
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Default Re: Siege reports

First time I've beseiged a castle with spies present.

[img]/threads/images/Graemlins/Bug.gif[/img]The game reports: The besieging army is about 230 units large. <snip> The army is besieging a Great City.

The snipped part gives a description of the defending army,
not the besieging one.

Which is correct, but it shouldn't say besieging.
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  #203  
Old October 12th, 2006, 11:53 PM

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Default Re: Bug thread

I don't recall seeing this one listed, so here goes. Gateway spell is bugged. The spell description both in the manual and in the game, state that this allows the caster to teleport himeself and units under his command to a friendly lab. Only the caster is moved. His troops stay behind.
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  #204  
Old October 13th, 2006, 03:09 AM
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Default Re: Bug thread

Quote:
Ubercat said:
I don't recall seeing this one listed, so here goes. Gateway spell is bugged. The spell description both in the manual and in the game, state that this allows the caster to teleport himeself and units under his command to a friendly lab. Only the caster is moved. His troops stay behind.
It has been reported here. As you can see there, it's already fixed for the next patch.
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  #205  
Old October 13th, 2006, 05:43 AM
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Default Re: Bug thread

[img]/threads/images/Graemlins/Bug.gif[/img] Omission: according to the manual, certain armors ex. dragon scale mails provide a morale bonus to the wearer, but this is not actually mentioned in the in-game description.
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  #206  
Old October 13th, 2006, 08:38 AM
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Default Re: non-Mac-like behaviour on Macs

Quote:
dfsuther said:
There are a bunch of "un-Mac-like" things in Dom III as currently implemented. Here goes:
These are no bugs!!
This isn't a Mac - game. Its a Windows- and Linux- game that accidently was compiled to run on Macs as well.

In earnest - these things might be "un-mac-like", but don't expect them to change because that would mean the Mac version of the game would have vastly different GUI code than the other versions.
But without a whole team of developers, this would become unmaintainable soon - and Johan is all on his own ...

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  #207  
Old October 13th, 2006, 09:08 AM

Buatha Buatha is offline
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Default Re: Bug thread

Is there an ETA on a patch or is it too early at this point?
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  #208  
Old October 13th, 2006, 10:32 AM

dfsuther dfsuther is offline
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Default Re: non-Mac-like behaviour on Macs

Quote:
Arralen said:
Quote:
dfsuther said:
There are a bunch of "un-Mac-like" things in Dom III as currently implemented. Here goes:
These are no bugs!!
This isn't a Mac - game. Its a Windows- and Linux- game that accidently was compiled to run on Macs as well.

In earnest - these things might be "un-mac-like", but don't expect them to change because that would mean the Mac version of the game would have vastly different GUI code than the other versions.
But without a whole team of developers, this would become unmaintainable soon - and Johan is all on his own ...

I kind of figured this might be the case. That said, if ya don't report it, it certainly won't be fixed... By the way, I didn't realize that Johan is all on his own. I'm very impressed with this as a one-man product!

Dean
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  #209  
Old October 13th, 2006, 11:39 AM
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Default Re: non-Mac-like behaviour on Macs

Actually, he does have KO with him. So it's a two man product. Not such a huge difference though...
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  #210  
Old October 13th, 2006, 02:41 PM
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Default Re: non-Mac-like behaviour on Macs


[img]/threads/images/Graemlins/Bug.gif[/img]

I haven't seen this mentioned yet, but on the top right of the screen a small icon for the time of year is displayed. The bug is when you highlight the icon it tells you the time of year yet says "of the ascension wars".
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