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May 12th, 2007, 03:35 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: The fabled treasures of Helheim
This game has been running very fast. We have lucked out and collected a fine group of people that get their turns done well ahead of time.
That being said, if anyone needs the timer lengthened because of real life stuff, I have absolute faith that those people really need the pause/extension just because of how good all the players have been getting their turns in this game.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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May 12th, 2007, 04:01 PM
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Corporal
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Join Date: Feb 2007
Posts: 139
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The fabled treasures of Helheim
It will be sad for jimkehn to stale. I don't think he deserves that. I agree to lenghten the timer over this week end.
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May 12th, 2007, 04:13 PM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: The fabled treasures of Helheim
OK with me.
Thanks for the thoughtfulness, Eressil3, but now I am done farming and should be able to get more than one turn per day.
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May 12th, 2007, 07:00 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: The fabled treasures of Helheim
Quote:
Gandalf Parker said:
Is that a general request? To lengthen the timer?
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I don't know if anyone else besides jutetrea and me still needs a little bit of extra time this weekend. I sure do!
I managed to get in the current turn, but if we could please have a 48 hour timer for the remainder of this weekend, I'd appreciate it.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 12th, 2007, 07:00 PM
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Sergeant
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Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
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Re: The fabled treasures of Helheim
I'm cool with extending the time as well. Foodstamp is correct, we've all done exceptional on our turns (minus the rough start we had) and I think we've built up enough good will to know noone hwere would intentionally keep us waiting. In other words, if someone needs an extension, that's cool.
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May 12th, 2007, 09:28 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: The fabled treasures of Helheim
OK its on a 48 hour now
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 12th, 2007, 09:52 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Time extension
Thank you!
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 13th, 2007, 12:41 AM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Time extension
Yes thanks, although I caved in and took the laptop with me. I had a neighbor with a key available for a pinch, but he scared me. "So, I can attack the yellow guy?" "No", "pink guy" "no, that's you".. "er, this game sucks". Yeah, a bit slow on the uptake.
But if the rest of the turns come in I should be able to get mine in tomorrow morning.
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May 13th, 2007, 12:49 AM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Time extension
Sure glad it wasn't the "red" guy you were contemplating attacking, jutetrea
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May 14th, 2007, 10:10 AM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Time extension
Anyone else notice anything wierd with the update site/turn last night?
Got off the plane, got home, checked update page - Mictlan still needs to play. Checked again before going to sleep, Mictlan had played turn (little red asterick gone) but there were now zero little red asterick's.
Figured it was hosting, checked back a bit later..same thing.
Logged on with the laptop (cuz it seems that until the turn is uploaded each action is stored locally...so if I log on with my desktop before a turn is hosted I lose all the actions) and the game itself says Ermor hasn't played.
Signed,
confused
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