.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #2181  
Old November 8th, 2002, 01:22 AM
pathfinder's Avatar

pathfinder pathfinder is offline
Major General
 
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
pathfinder is on a distinguished road
Default Re: Babylon 5 Mod

Val: Unless you (or someone else) objects, I'll use civilian ships for the Dilgar small and medium transports (using a refuleing barge as the large transport) and colony ship. Dilgar stuff just doesn't show what their logistics train looked like except for that barge.
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
Reply With Quote
  #2182  
Old November 8th, 2002, 02:09 AM

Val Val is offline
Major
 
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
Val is on a distinguished road
Default Re: Babylon 5 Mod

Not a prob!
Reply With Quote
  #2183  
Old November 8th, 2002, 02:21 AM

Jamorobo Jamorobo is offline
Private
 
Join Date: Aug 2002
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
Jamorobo is on a distinguished road
Default Re: Babylon 5 Mod

will this list include us play testers who tell you where all the bugs are and go throught the back breaking constant work of playing such a good mod over and over again until we realise it's 4 in the morning and we haven't been out for 7 weeks!
The reminders we give you, such as... i don't know... of the top of my head...
the fact that pulse weapons STILL havent been changed.... it's just somthing that sprung to mind... purely by chance... not that i'm fanatic about it or anything.
__________________
JAM
Reply With Quote
  #2184  
Old November 8th, 2002, 02:31 AM
pathfinder's Avatar

pathfinder pathfinder is offline
Major General
 
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
pathfinder is on a distinguished road
Default Re: Babylon 5 Mod

Val: updated Dilgar DOGA & Racestyle/shipset sent via B5 e-mail

I still am mystified why the mini's are so bLasted dark

Oh... uhm...next?

[ November 08, 2002, 00:33: Message edited by: pathfinder ]
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
Reply With Quote
  #2185  
Old November 8th, 2002, 02:58 AM
Timstone's Avatar

Timstone Timstone is offline
Brigadier General
 
Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
Timstone is on a distinguished road
Default Re: Babylon 5 Mod

Val: I can do a SIMPLE shipset. I haven't done anything like it before.
But I've thought it over and I think my talents (limited, unfortunatley) would be better used making components and the like. When I recieved my order of books from AoG I'll think it over (regarding the shipsets).
So any component wishes and pics are welcoms. I receive orders/requests from anyone.
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2

Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
Reply With Quote
  #2186  
Old November 8th, 2002, 03:03 AM
Nomor's Avatar

Nomor Nomor is offline
Corporal
 
Join Date: Aug 2002
Location: UK, NW
Posts: 183
Thanks: 0
Thanked 0 Times in 0 Posts
Nomor is on a distinguished road
Default Re: Babylon 5 Mod

Val: All my searches for Cascor end up as AoG related info. and mainly refer to their ship designs.
I'm going to have to rely on your AoG books source if you have any info that can be made into a history.
I've been awaiting the arrival of the DVD B5 series one, which supposedly has an Aliens extras section which may have usable stuff on the Hurr and a few others, but the Cascor are an AoG development I think?
Time for bed..

[ November 08, 2002, 01:05: Message edited by: Nomor ]
Reply With Quote
  #2187  
Old November 8th, 2002, 03:50 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Babylon 5 Mod

Other than a few odd suggestions here and there, all I've really done is complain about the ancient reactors, and compiled a nice Formations.txt file to use instead of the normal one.

Does any work need to be done on the systems/quadrants for the mod? I could offer some there if it is needed.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2188  
Old November 8th, 2002, 04:04 AM

AGoetz AGoetz is offline
Corporal
 
Join Date: Aug 2002
Posts: 139
Thanks: 0
Thanked 0 Times in 0 Posts
AGoetz is on a distinguished road
Default Re: Babylon 5 Mod

re : the AIs ship designs in my current game.
The AI is on Medium Bonus
The Vorlons are using Fission engines instead of their Ancient Gravitic engines, but no other complaint - they can certainly beat my designs weight for weight on Strategic Combat. They are the only ones I've seen with advanced armor (and they had it quick too, before I got Boarding Parties researched and built). No Self-Destruct devices though so if I had of gotten there earlier Havn't paid any attention to their generators so I don't know what they are using.
The Grome and Yolu designs however are pretty poor in terms of their weapon loadout. I'm limited to just my Homeworld (+ treaties) and I'm packing Particle Concentrator VIIs, while the highest tech weapon I've seen on them are Medium Laser Is and Particle Cannon IVs.
I'll have a look at the enemy ship list when I get home - with all these Partnership treaties, that should be a faily comprehensive listing of most of the AIs' near state-of-the-art designs.
Reply With Quote
  #2189  
Old November 8th, 2002, 04:31 AM
pathfinder's Avatar

pathfinder pathfinder is offline
Major General
 
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
pathfinder is on a distinguished road
Default Re: Babylon 5 Mod

AGoetz: Yeah, I haven't/didn't put too much time/effort into the default AI research file
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
Reply With Quote
  #2190  
Old November 8th, 2002, 04:32 AM

Val Val is offline
Major
 
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
Val is on a distinguished road
Default Re: Babylon 5 Mod

Jamorobo
I'll put in a special line just for Pulse Weapon reminders

All playtesters should send in their names to remind me to include them, especially the quite ones - like Heman.

PF
I'll lighten up the mini's 4 you, probably a lighting issue.
Next? How about the Cascor? Wonderfully curvy ships. Or the Yolu?

Nomor
I have the AoG source stuff for them, I can type 'em in Thanks for the tireless effort though!
I'm still waiting for my DVD set too...

IF
I would love to use your extra formations, send 'em on over.
I can use some help with the systems and quadrants, let me find my notes on what I was going to do and I will give ya a holler!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.