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May 31st, 2013, 02:37 AM
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Corporal
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Join Date: Jul 2012
Posts: 51
Thanks: 10
Thanked 2 Times in 2 Posts
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Re: WallWorld2 - 10/10 - Newbie-Intermediate
Oh! What a ridiculous bug
King of Flame was one of communion masters (via Crystal Matrix) and its unique identifier copied through whole communion
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May 31st, 2013, 05:54 AM
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Corporal
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Join Date: Jul 2012
Posts: 51
Thanks: 10
Thanked 2 Times in 2 Posts
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Re: WallWorld2 - 10/10 - Newbie-Intermediate
It seems I finally realized what the hell has happened.
Internal upspells for communion masters are spread among whole communion. This King of Flame, Pyriphlogos, has some second form which boosts its fire magic in combat. Since he entered the combat as communion master _already_ (due to crystal matrix), not just battle upspells, but even initial form shifts were transferred. So those who entered the fight as communion slaves _already (due to slave matrixes) received. It is why all my SCs who had Slave Matrix started the battle in Pyriphlogos' battle chasis form (only physical form, they retained their magic).
So what can I say about it.
1. According to the consequences it is clear and pure bug, but it was caused by normal reverse communion mechanics multiplied by normal Crystal Matrix/Slave Matrix mechanics multiplied by normal Pyriphlogos mechanics.
2. I was totally unaware of this side effect and didn't plan anything like that.
I'm spending many hours for SP testing each turn among several last turns, but I tested other things. (Amount of features/placement/scripting to test in order to perfect one's performance seems to be neverending).
3. Such an outcome actually hit me heavily. I've lost 5 SC chasises, receiving these SCs in Pyriphlogos physical form, what is almost a lethal fighting downgrade for all of them: very low hp (in comparison with what I had), no protection, no foot slot, like -4 stats due to overaging to many of them (so utmost ridiculous strength/att/def as a result), insane penalty for my cold3 dominion ... for the exchange of fire shield.
4. Although they are still bugged, so some decisions have to be made by our admin. Tiavals, - that's up to you to judge. If you'll decide me to get rid of them, I'll get rid of them, that's fine. After all this situation is caused solely by my overcomplicated plans and features multiplication I didn't backed up with enough testing.
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May 31st, 2013, 06:14 AM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: WallWorld2 - 10/10 - Newbie-Intermediate
That is certainly one of the strangest bugs I've seen.
Were they actually Grendelkin? A pretty huge downgrade if so.
Edit: Might want to report it to the CBM team if you haven't already, although I'm not sure if such a bug can be fixed seeing as how the boosted battle forms work.
I have no problem with them. I'd rather not redo a turn as I've had bad experiences with such things, so if you can live with it, so can I, since it probably hit you much worse than me.
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May 31st, 2013, 07:20 AM
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Corporal
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Join Date: Jul 2012
Posts: 51
Thanks: 10
Thanked 2 Times in 2 Posts
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Re: WallWorld2 - 10/10 - Newbie-Intermediate
Quote:
Originally Posted by Tiavals
That is certainly one of the strangest bugs I've seen.
Were they actually Grendelkin? A pretty huge downgrade if so.
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Empowered ones. (Crystal/slave matrices don't work for commanders without magic).
Quote:
I have no problem with them. I'd rather not redo a turn as I've had bad experiences with such things, so if you can live with it, so can I, since it probably hit you much worse than me.
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No, no, redoing turn is not an option here. It can harm a game in a whole.
Quote:
Edit: Might want to report it to the CBM team if you haven't already, although I'm not sure if such a bug can be fixed seeing as how the boosted battle forms work.
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I will.
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May 31st, 2013, 07:30 AM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: WallWorld2 - 10/10 - Newbie-Intermediate
Suppose we'll continue as normal then? I doubt it has hindered your ability to win that much, all things considered.
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May 31st, 2013, 07:38 AM
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Corporal
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Join Date: Jul 2012
Posts: 51
Thanks: 10
Thanked 2 Times in 2 Posts
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Re: WallWorld2 - 10/10 - Newbie-Intermediate
Ok, let's go.
P.S. It seems I've got some subconscious aversion towards Grendelkins, what causes me to suicide them in various contranatural means
I've drowned two full-kitted Grendelkins in the very beginning of the war. Some unusual movement was planned, and I can swear I tested that in SP. At least I'm under such impression. But when I employed that in actual game, they drowned
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July 2nd, 2013, 10:41 AM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: WallWorld2 - 10/10 - Newbie-Intermediate
I wonder if I should share the admin powers to everyone in the game? As my turns are pretty fast and I have little to do, I don't watch the forums that much, so if you need to postpone hosting, it'd be good if you could do it by yourself, instead of waiting for me to notice it.
Does anyone oppose this?
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July 2nd, 2013, 10:48 AM
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First Lieutenant
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Join Date: Jan 2012
Posts: 744
Thanks: 5
Thanked 14 Times in 10 Posts
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Re: WallWorld2 - 10/10 - Newbie-Intermediate
I'm ok with it. I think we are all a trustworthy group.
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July 2nd, 2013, 05:49 PM
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Corporal
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Join Date: Feb 2012
Posts: 145
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: WallWorld2 - 10/10 - Newbie-Intermediate
I see no problem with this at this point. It will also be an interesting approach to admin.
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July 3rd, 2013, 03:38 AM
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Corporal
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Join Date: Jul 2012
Posts: 51
Thanks: 10
Thanked 2 Times in 2 Posts
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Re: WallWorld2 - 10/10 - Newbie-Intermediate
I'm fine with whatever decision here.
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