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  #1  
Old November 26th, 2012, 08:15 AM

Tiavals Tiavals is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining

There's a button in the options called "Become computer controlled", but since we are(I think?) looking for a sub, since some crazy person might want to test out mid-high level Ulm, you shouldn't press it yet.
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  #2  
Old November 26th, 2012, 04:10 PM

parone parone is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining

crap tiavals, i had already hit it. im sorry, didn't think a sub was in the loop.
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  #3  
Old November 26th, 2012, 06:31 PM

Man with No Name Man with No Name is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining

A nation is not permanently set to computer controlled until the turn hosts. So if the admin delays the game, and turns quickhost off, then that will allow a substitute player to send in a turn file to overwrite the orders to turn AI. (providing a sub can be found).

Re: sub hunting
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Originally Posted by krpeters View Post
Two things on going AI:
2) Finding a sub for a losing position can be difficult.
Quote:
Originally Posted by parone View Post
also, at this point, i would not want to sub into my position. three stales and me repaying some debts have gutted what was Ulm. you'd be better off going ai.
It is a common fallacy to assume that subs are hard to find for poor or hopeless postions, as the truth it usually the exact opposite of this. Since if a player knows their longterm commitment to the game is going to be short-lived, and with limited time requirements for turns, then it is quite likely that a player will sub in if it only means spending 5 minutes per turn for a dozen turns.

It is actually the good positions that are hard to find subs for, as in those cases a substitute player might have to commit an hour of more each turn for an indefinate period of time, and to a position and game they have no conection to or personal interest in. And finding a player willing to take on that level of fresh commitment can be very difficult, and almost impossible if a newbie isn't acceptable (for whatever raeson)
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  #4  
Old November 26th, 2012, 06:49 PM

parone parone is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining

i wonder, man with no name, what your name once might have been...
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  #5  
Old November 29th, 2012, 07:30 AM

krpeters krpeters is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining

I see the game is running again on the server. Did we find a sub?
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  #6  
Old November 29th, 2012, 09:17 AM

Sluagh Sluagh is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining

Doubt it, I'm pretty certain they want AI.

Also, does anyone know if any of the mods we're using have been messed up by the recent update?
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  #7  
Old November 29th, 2012, 10:57 AM

parone parone is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining

sluagh, obviously im out of this, but i am in two others. one is all messed up, one is fine. it keeps asking me to install llamabanner.dm, even though it is already installed.

not sure how to fix it, let me know if you figure it out!
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  #8  
Old November 29th, 2012, 08:39 PM

krpeters krpeters is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining

Agartha's globals are getting a bit scary. Who other than Ermor is trying to keep him in check?
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  #9  
Old November 29th, 2012, 10:28 PM

Minor Kitty Minor Kitty is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining

We found a sub, sorta. Ossa went from Marrigon to Ulm. Actually I'm pretty sure he is in control of both. I'm going to have to ask him to set Marrigon to AI, otherwise he is sockpuppeting I guess.
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  #10  
Old November 30th, 2012, 07:36 AM

krpeters krpeters is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining

I thought it was impossible for one player to play multiple nations in an MP game -- doesn't Dominions flag that and screw up your client if you try it?
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