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May 11th, 2012, 05:55 AM
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Corporal
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Join Date: Aug 2011
Posts: 178
Thanks: 1
Thanked 47 Times in 8 Posts
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Re: Cursed be Iron - THE GAME IS ON!
lol, yeah. don't try to corrupt an arch angel, he's got a flambau...
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May 14th, 2012, 01:26 AM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Cursed be Iron - 7/12 still fighting...
The player lists updated, interval now 84H.
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May 30th, 2012, 10:19 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Cursed be Iron - 7/12 still fighting...
One advantage of SP games is that they move along much faster. I've tried a specific strategy and won 2 out of 3 in the time it has taken to play about 10 turns of this one.
The disadvantage is that the computer is as dumb as a brick. I don't think human opponents would fall for it.
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May 31st, 2012, 11:42 AM
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Corporal
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Join Date: Jul 2005
Location: Finland
Posts: 160
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Cursed be Iron - 7/12 still fighting...
I am fine with replay or continuing with error.
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May 31st, 2012, 11:44 AM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Cursed be Iron - 7/12 still fighting...
I will sustain my vote, let the big ones speak!
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May 31st, 2012, 04:45 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: Cursed be Iron - 7/12 still fighting...
continue
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May 31st, 2012, 07:30 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Cursed be Iron - 7/12 still fighting...
I don't see anything catastrophic on turn 78, so I'm willing to keep going. Although I worry what may have caused the problem. If it crashes again, then what?
Is my ludicrous quantity of werewolf freespawn possibly the problem?
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June 2nd, 2012, 04:17 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Cursed be Iron - 7/12 still fighting...
OK, turn 78 is in.
In other news, I was playing around in testing, and I discovered that Opposition works much better against Poison Golems than Soul Slay. Fortunately my Theurgs can cast either with ease. SCs be warned :-P
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June 16th, 2012, 04:32 AM
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Corporal
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Join Date: Jul 2005
Location: Finland
Posts: 160
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Cursed be Iron - 7/12 still fighting...
Sorry, It seems that I am running out of time to run the turns. Already missed recent one
This mean Marignon is there for anyone to play with. Should I put up a ad for a sub? I can do this turn and few more possibly, but there I go...
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June 20th, 2012, 10:50 AM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Cursed be Iron - 7/12 still fighting...
Quote:
Originally Posted by Whollaborg
Sorry, It seems that I am running out of time to run the turns. Already missed recent one
This mean Marignon is there for anyone to play with. Should I put up a ad for a sub? I can do this turn and few more possibly, but there I go...
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So how about you play as far as possible with us and when feeling you cant anymore, juts turn AI on?
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