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  #211  
Old June 12th, 2007, 06:18 AM

Theonlystd Theonlystd is offline
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Default Re: YAY UPDATE!

Quote:
Sombre said:
Juzza was making the nations from arcanum, one of which is tech rather than magic based. Indeed I believe he's already made the tech nation called Tarent/Tarant, so maybe you should give that a look.

Edit: Also, Ulm Reborn has a reasonable amount of magic. As much as LA Ulm anyway. And access to more via summons. In the future I'll do the warhammer dwarves who will have either no magic or very restricted magic.
Ooooooo cant wait for the Dwarfs and the Skaven...

And ill look for the Tarant or whatever thanks..
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  #212  
Old June 12th, 2007, 01:02 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: YAY UPDATE!

Quote:
Beorne said:
Magic realm is a great game, but the very high complexity, and the long setup time (not helped by that very small paper chit) make it a very niche game. I'ts a pity. The last revision of the rules seem to ease the accessibility alot, but I don't have found yet players brave enough to learn that amount of rules.
Someone knows if Is there a rework-update of the game on the way?
There are projects out there for it but they dont seem to get very far. Its on my watch list with Master of Magic (MoM), Stars!, King of Dragon Pass (KoDP), and VGA Planets 4 (VGAP4). Im trying to stear them toward Shrapnel.
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  #213  
Old June 15th, 2007, 02:06 PM

Cor Cor is offline
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Default Re: YAY UPDATE!

I have started an OT thread on board games, please have your say:

http://www.shrapnelcommunity.com/thr...vc=#Post529316
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  #214  
Old July 3rd, 2007, 08:11 AM

Methel Methel is offline
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Default Re: YAY UPDATE!

Its alive!
New updates looking scrumptious
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  #215  
Old July 3rd, 2007, 09:00 AM

llamabeast llamabeast is offline
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Default Re: YAY UPDATE!

Oh, I hadn't seen - yeah, there's some really nice things there. Thanks Kristoffer!

What're Partholonians?

I have a request Kristoffer - how about new vampire graphics? The current one's somehow not sinister enough.
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  #216  
Old July 3rd, 2007, 09:54 AM
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Default Re: YAY UPDATE!

Lol, yep, they are quite ugly

The reason it's alive again is twofold.
1. No school until august. I have plenty of time.
2. JK is in India conquering Bandar lands. I can't play other games (or do stuff) with him

The second one is not necessarily a good thing for you, since it means that there will not be a new patch until august, when he returns.

THere will be more unit work instead, redrawing, new nations, new summons and stuff.

I tried to fix a couple of bugs, but the buglist is more full of JK-bugs than bugs I can manage.
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  #217  
Old July 3rd, 2007, 10:36 AM

Methel Methel is offline
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Default Re: YAY UPDATE!

Well we do greatly appreciate the work the both of you do, so you working on Dom is never a bad thing
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  #218  
Old July 3rd, 2007, 11:18 AM

tibbs tibbs is offline
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Default Re: YAY UPDATE!

Enjoy your summer off. If you're ever my way, the weissbier is on me.
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  #219  
Old July 3rd, 2007, 12:05 PM
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Default Re: YAY UPDATE!

Personally, the thing in Kristoffers territory that I wish would get done is to finish the variations that Dom3 added over Dom2. Altho I totally understand preferring to work on new things instead of old things.

Some of the variations just dont seem like they got filled in enough for all of the nations.

a) national spells dont feel like they are done yet

b) the different preferences based on nation and terrain for castle building

c) Mercs preferences for different pay rates to different nations

d) caves and darkness

e) descriptions

f) map icons
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  #220  
Old July 3rd, 2007, 12:18 PM
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Default Re: YAY UPDATE!

Can you run a batch text edit on all the unit/nation descriptions and change "loose" to "lose"? That might change 10% of them incorrectly, but it would fix the other 90% .
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