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December 29th, 2008, 07:10 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: EA Hellscapes(Play!)
^^just to be clear to anyone reading this, it's not me that has the clam factory - i don't even have 1 clam 
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December 30th, 2008, 01:07 AM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
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Re: EA Hellscapes(Play!)
Yeah this game is over. Wishing for provinces is completely worthless and I'll be out from dominion kill in a turn or two anyways.
Good game Arch.
And I never had even close to 150 clams btw.. Maybe 70 at the highest point until horrors killed my clam holders and I could not make any more. It was only the Arcane Nexus that allowed me to cast 1 wish every turn by adding to my clams
If I had had it to do over again knowing what I know now the entire world would have been decimated by multiple Armageddons 30+ turns ago and the outcome would likely not have been anything close to this.
Last edited by PsiSoldier; December 30th, 2008 at 01:10 AM..
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December 30th, 2008, 05:55 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
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Re: EA Hellscapes(Play!)
So should we declare this game finished if there's no point in playing anymore. I'm real busy with new year, especialy these few days and don't really have time for much MP games.
Oh, by the way Psi, if you wanna see what a very late stage game looks like, search up the game Tigerstripes, I have posted my turn there, MA C'tis.
Actually here's the link>
http://forum.shrapnelgames.com/showt...t=Tigerstripes
It may be interesting to see what a 150 clam factory with multiple tartarians, wishes and golems a turn looks like.
Last edited by Executor; December 30th, 2008 at 05:58 AM..
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December 30th, 2008, 08:07 PM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
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Re: EA Hellscapes(Play!)
Quote:
Originally Posted by Executor
So should we declare this game finished if there's no point in playing anymore. I'm real busy with new year, especialy these few days and don't really have time for much MP games.
Oh, by the way Psi, if you wanna see what a very late stage game looks like, search up the game Tigerstripes, I have posted my turn there, MA C'tis.
Actually here's the link>
http://forum.shrapnelgames.com/showt...t=Tigerstripes
It may be interesting to see what a 150 clam factory with multiple tartarians, wishes and golems a turn looks like.
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I'm thinking about trying to start a game where it will be possible for nearly everyone in the game to get to the late stage just for something different. It would be a map with over 100 Provinces per player. Maybe 1500 province's with 10 or 12 players or so or whatever depending on how many people wanted to join. Obviously the game would be won through Victory points as it would be insane to try and capture 1000 province's. But it could possibly allow several people to reach Late game and have a Royal Rumble Late game magic style. I'm actually thinking about playing as Jomon even if I do that. While Jomon might suck they do have a fair variety of Magic paths on their mage's and could be competitive if they are not faced with an early war.
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December 30th, 2008, 11:50 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
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Re: EA Hellscapes(Play!)
just send in this turn and the next, and it'll all be over.
I can personally guarantee that it won't take you much time to do
edit: Psi, I'm not sure what you mean by casting armageddons as a strat - those equally affect you; in fact, perhaps more so, as, for instance, all my mages have more hp's than your slave mages... Armageddon, in my experience, is more like a last hurrah than anything usually especially useful. Your one cast killed 25 of my "military units" - probably some human militia and LI somewhere...
Last edited by archaeolept; December 30th, 2008 at 12:13 PM..
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December 30th, 2008, 07:44 PM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
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Re: EA Hellscapes(Play!)
It would not have affected me to cast Armageddon. I didnt have any gold anyways for a long time and it would have wiped out your ability to build temples and forts as well as your blood income You would have been decimated in that area and it would not have had any real affect on me. Plus AC would have never been cast.
I think you seem to have missed the fact that Armageddon kills somewhere around 1/3 of your population per cast as well as killing a few military units. Killing the military units is only a side effect its the population kill that you want.
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December 30th, 2008, 07:50 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: EA Hellscapes(Play!)
25%... sure, it would have destroyed income and blood income after a bunch of castings, but it would have meant all out war and you wouldn't have had your wished for SC's... Armageddons have their drawbacks too, is all, and it is difficult to predict counterfactually the end result of different strats 
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January 1st, 2009, 11:08 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Re: EA Hellscapes(Play!)
So I guess congratulations are in order, but I do consider this a very crapy way to win, or lose.
Psi: 100 provinces per player is too much, maybe 30-40 if you want a really big game. You could place some special sites or give items to players like in artifacts game, maybe use that mod for a special National hero you start with, Epic hero mod I think.
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January 1st, 2009, 12:39 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
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Thanked 54 Times in 39 Posts
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Re: EA Hellscapes(Play!)
hey, i killed off any of psi's SC's he sent at me - so I don't feel too bad myself for the win 
(6 wraithlords, 2 tarts, 1 chayot, 1 golem, 1 djinn, 1 rudra)
the game's called Dominions for a reason... it is a mistake to ignore it.
anyways, gg - i'm glad it's over, gives me some time back ;p
I was surprised how quickly the dominion fell, though.
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January 1st, 2009, 12:49 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: EA Hellscapes(Play!)
Yeah me too, I can focus on more important games now.
"the game's called Dominions for a reason... you don't want to ignore it."
Yeah I know it's just that your dominion went x10 in about 6 turns or so, that's just too much.
I do think Hinnom is still overpowered.
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