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  #2271  
Old November 19th, 2008, 02:32 PM
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Default Re: Bug Thread: Discussion

The Eye shield seems to not work. I'm fighting a SC Cyclops and fought for at least 50 turns in close combat. How's the effect of this item resistible? Regeneration? Magic resistance? I couldn't find a mention of this. Thanks.
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  #2272  
Old November 19th, 2008, 05:14 PM
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Default Re: Bug Thread: Discussion

The effect is MR resistable. Regeneration does help to avoid getting afflictions in combat, they say, it might help there as well, though I might doubt that.
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  #2273  
Old November 19th, 2008, 05:26 PM

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Default Re: Bug Thread: Discussion

What weapon was the cyclops using? And what was the relative attack / defense?
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  #2274  
Old November 19th, 2008, 05:49 PM
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Default Re: Bug Thread: Discussion

I thought it was not MR resistable. As long as he hits the shield then he should get afflicted, I think. AoE attacks don't count.

There are a couple of possibilities (that fungalreason hinted at).

The cyclops has a base 11 attack before exp. If he's hitting with a frost brand and your thug has super-high defense, he could just miss every time and kill your thug with the AoE damage.

If the cyclops attack is really high and your thug's defense is too low, then he may just be blowing past the Eye Shield's parry, which is only 5. 20 attack versus 6 defense needs the defense (plus parry) DRN+6(+5) to be as high as the attack DRN+20. That's just 1 in 20 hits.
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  #2275  
Old November 20th, 2008, 03:55 PM

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Default Re: Bug Thread: Discussion

was killed by a mental attack.

Please give ma link to *where*!!
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  #2276  
Old November 22nd, 2008, 04:10 AM
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Default Re: Bug Thread: Discussion

The "fail to move" bug is still alive and kicking.

I've got turn 22 files (.trn and .2h) with the orders to move, and a new turn 23 .trn where my army did not move. I'll email them all to Illwinter. It's a really annoying bug.
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  #2277  
Old November 22nd, 2008, 05:07 AM
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Default Re: Bug Thread: Discussion

Flying units in a storm seem to still be able to flee by flying. And yes it is not a storm demon or any other "can fly in a storm" unit (Bane Lord with winged shoes).
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  #2278  
Old November 22nd, 2008, 06:30 AM

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Default Re: Bug Thread: Discussion

I'm uncertain how to describe the bug..

In the attached two turn files I start with a nation with an estimated income of 15 or so and an upkeep of 450+-. I have 550 saved and I have made deals to have folks send me 350 more next turn. I got messages that the gold was received and there are no random events that I can see.

By my reckoning I should end up with approximately 450 but in the enclosed example I only have 150 or so.. I had to rename them to .zip files in order to upload to this silly attachment system but renaming them to .trn files should work.

A bit odd I thought!
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File Type: zip late_tienchi51.zip (284.3 KB, 124 views)
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  #2279  
Old November 22nd, 2008, 03:23 PM

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Default Re: Bug Thread: Discussion

Quote:
Originally Posted by Rathar View Post
I'm uncertain how to describe the bug..

In the attached two turn files I start with a nation with an estimated income of 15 or so and an upkeep of 450+-. I have 550 saved and I have made deals to have folks send me 350 more next turn. I got messages that the gold was received and there are no random events that I can see.

By my reckoning I should end up with approximately 450 but in the enclosed example I only have 150 or so.. I had to rename them to .zip files in order to upload to this silly attachment system but renaming them to .trn files should work.

A bit odd I thought!
It's not a silly attachment system. You're expected to zip them to make them smaller.
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  #2280  
Old November 22nd, 2008, 04:22 PM

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Default Re: Bug Thread: Discussion

Shrug, 200k files seem small already. I forgot to add the passowrd for those and it's 1 s p a m 2 remove the spaces.
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