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  #221  
Old October 9th, 2008, 02:50 PM
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Kheldron Kheldron is offline
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Default Re: MadWar - Game On!

Quote:
Originally Posted by Jazzepi View Post
I can't submit my turn! My host file is corrupted D:

Just host the game to the next turn. One that doesn't have any problems.

Jazzepi

All that for that and we only have our eyes to cry or our mouth to laugh like madmen...

Anyway, MadFrancis can now host and we can only pray for the battles to end the same and fate to be kind on us
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  #222  
Old October 9th, 2008, 05:32 PM
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Default Re: MadWar - Game On!

Sigh. Ok, Now you changed your combat orders for your troops. You placed your Demons way up instead of having them back like before. You set your archers to fire on large creatures instead of fire archers. The outcome was nearly the same on your side. You still lost 80%. But firing large creatures netted you a few of the snake sorcerers I had mixed in with my Oni kings. 5 to be exact. Where you didnt get them before. But, whatever.
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  #223  
Old October 9th, 2008, 05:45 PM

Zeldor Zeldor is offline
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Default Re: MadWar - Game On!

afaik archers were not scripted at all, I think that on replay your mages got trampled by routing elephants
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  #224  
Old October 9th, 2008, 06:34 PM

konming konming is offline
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Default Re: MadWar - Game On!

I was suggesting we use the original turn 28 file, but whatever. Still I wonder why Lanka had to send in a new turn file. The original 2h was there. Even without changing combat orders, other things can be changed to advantages, like remote site searching. Also it looks like Lanka grabbed one more province than old turn 28? Maybe random events?

Last edited by konming; October 9th, 2008 at 06:39 PM..
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  #225  
Old October 9th, 2008, 08:14 PM
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Default Re: MadWar - Game On!

I do have the old file to compare to you know.
First fight your Demons are back---Right along side the archers. First fight I figured you would do this as every fight we have had your demons are back. The Gorilla longbows fire at my armored shortbows on my right flank. I placed my elephants in front and set to charge out the gate because I guessed(correctly the first fight) that they would make it out and your demons would slaghter them with your quickness bless and none would get away to trample my rear.

The second fight your longbows are definetly shooting into my rear ranks where I put the Oni kings. Fire large monster. And there is no question on this---you moved your demons up and set them to charge first round. Thus stuffing my elephants in the gate.
Since I do not want to do this AGAIN. Lanka, your penance shall be sending YOMI 1000 Gold (Thats 5 snake sorcers) AND 9N gems(Thats half of my special event which you had nothing to do with. You can think of it as punitive measure) Mess your orders up once and its an accident. Change them again and things are really smelling fishy.
Or, you can beg Llammabeast to rollback and then host with the original turn files.
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  #226  
Old October 10th, 2008, 12:48 AM
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Default Re: MadWar - Game On!

Quote:
Originally Posted by Rytek View Post
I do have the old file to compare to you know.
First fight your Demons are back---Right along side the archers. First fight I figured you would do this as every fight we have had your demons are back. The Gorilla longbows fire at my armored shortbows on my right flank. I placed my elephants in front and set to charge out the gate because I guessed(correctly the first fight) that they would make it out and your demons would slaghter them with your quickness bless and none would get away to trample my rear.

The second fight your longbows are definetly shooting into my rear ranks where I put the Oni kings. Fire large monster. And there is no question on this---you moved your demons up and set them to charge first round. Thus stuffing my elephants in the gate.
Since I do not want to do this AGAIN. Lanka, your penance shall be sending YOMI 1000 Gold (Thats 5 snake sorcers) AND 9N gems(Thats half of my special event which you had nothing to do with. You can think of it as punitive measure) Mess your orders up once and its an accident. Change them again and things are really smelling fishy.
Or, you can beg Llammabeast to rollback and then host with the original turn files.
Uh-oh. I smell cheatzor.

Jazzepi
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  #227  
Old October 10th, 2008, 01:29 AM
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Default Re: MadWar - Game On!

Rytek, can you provide some screenshots, or video of the battles side by side?

Jazzepi
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  #228  
Old October 10th, 2008, 01:37 AM

konming konming is offline
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Default Re: MadWar - Game On!

OK, I take back my words. Indeed if no 2h was sent in, the 2h from last time was used (in Lanka's case, modified 2h file with no castle assault). Anyway, I wonder if Llamaserver keeps the original turn 28 files. That would be the best and most fair one to use.

To turn back turn again to 27 then force host solves nothing, since it is the most recent version of 2h that is used.
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  #229  
Old October 10th, 2008, 01:49 AM
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Default Re: MadWar - Game On!

umm, I really am a dunce when it comes to screen shots and videos. I suppose I could email the two different 2h files to someone and have them take a look---- it really is plain as day that the orders were changed. I looked again. Actually, his sacred demons start BEHIND his longbows on hold and attack orders in the first fight.

On the second fight all his sacreds are crowded right up into the entrece with attack orders.
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  #230  
Old October 10th, 2008, 04:06 AM
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Default Re: MadWar - Game On!

oh please, not AGAIN.
I'm tired of all these unannounced rollbacks
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