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  #221  
Old November 18th, 2008, 02:46 PM
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Default Re: Buggy- LA - Llama server - Send in your Pretenders

Thanks for that Loicker...

I assumed that was more than likely the case as it makes NO sense to fight EVERYONE (LOL).

I am trying to take out Atlantis NOW so he can't be a splinter in my behind, but Pythium is building up right in that area. If he waits 2 more turns I have about 150 Nemedians arriving. I will leave Midgard to you as you indicated that you had some things you wanted to try.

Utgard pull your armies to your core and then the AI can do what he wants.


I have a question....When you have Nemidians and a nemidian Commander you have all stealth troops.

I have never dealt with stealth troops so I ask this....can I move into a province without initiating a battle or will it give me the option 'to attack' or not?
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  #222  
Old November 18th, 2008, 03:14 PM

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Default Re: Buggy- LA - Llama server - Send in your Pretenders

If you move them the order should default to 'sneak' which means they will not initiate combat, though if they are 'found' combat will start.

If you want them to move and attack, you hold down the ctrl key when clicking on their destination and their order should show 'move'.
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  #223  
Old November 18th, 2008, 09:22 PM
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Default Re: Buggy- LA - Llama server - Send in your Pretenders

Thank you for the info....

1 more question on stealth troops.....I'm sure its in the manual, but I sure can't find it.

How do my troops get FOUND if on sneak?

If a province has a unit on Patrol?

Size of army would be more thematic as a huge army going thru an area would make a lot of commotion ect.

Or is it just luck of the draw?

(I would like to know in case I play a stealth race myself..lol)
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  #224  
Old November 18th, 2008, 10:54 PM

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Default Re: Buggy- LA - Llama server - Send in your Pretenders

I don't know the exact formula, but if you look at the stealth icon for your units it will have a number from 0 up to 30(?)...

Higher is better for the sneakers.

Size of force sneaking does affect it as well though.
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  #225  
Old November 21st, 2008, 07:12 PM

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Default Re: Buggy- LA - Llama server - Send in your Pretenders

Well it looks like we are down to three...

I'm not sure what the Giant AI will decide to do, but it could be a serious wrench in my plans

Anyway, Pythiums capitol has fallen, and we continue the march onto Midgards capitol meeting little resistance.

C'tis is establishing a new homeland, it remains to be seen how succesful they ultimately are with that though.

Ulmish research is reaching new heights though, and may be able to rival that of Midgard one of these days.

I'm not sure if Agartha has any kind of upsetting endgame planed though, hopefully he does just to keep things interesting. Ulm has managed to diversify it's abilities though, so we are prepared for whatever the future might hold.

Well not really prepared if Utgard attacks along our borders, but not much can be done about that
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  #226  
Old November 21st, 2008, 11:20 PM
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Default Re: Buggy- LA - Llama server - Send in your Pretenders

I talked to C'tis and as he is not ready to abandon us and the game I have taken a NAP with him and gave him back the Province I had taken from him.

Atlantis is down to about 3 Provinces and 1 Fort (but its in the dang water) but I believe C'tis can go in water so I will leave that to him.

Pythium is starting to fall quickly and I was looking at Midgard...However with Utgard being AI and on my soft underbelly also.....This game could get REAL interesting!!!

As far as end game plans..LOL, I am trying to get thru the mid game right now.
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  #227  
Old November 22nd, 2008, 04:07 PM

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Default Re: Buggy- LA - Llama server - Send in your Pretenders

After years of searching and research tan ancient ulmish prophesy has finally been restored!

The forge of the ancients has been discovered, at great cost, but now the forge priests of ulm will truly be able to forge as their ancestors once did.

In other news, Utgard has begun minor attacks on ulmish positions in Midgard. Whether this is the beginning of a larger war, of just squabbling over soon to be conquered lands remains to be seen.

Also the fortresses of Pythium are fast falling to invading ulmish armies with a massive vanguard of freaks and various deformed monstrosities. Many of these monsters are indeed poison immune, so even while the Pythian capitol lies in ulmish hands, and thus, no more hydae can be spwaned, the mages of pythium still seem to enjoy spewing all sort of foul vapors.

Our scouts are also in position to watch the end of Atlants, and or C'tis, certainly once our forces have pushed aside the remains of Pythium these two nations will begin to draw our attention once again, even as we are engaged in a tedious and resource draining war with Midgard.
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  #228  
Old December 2nd, 2008, 12:34 AM

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Default Re: Buggy- LA - Llama server - Send in your Pretenders

Sorry for me slowing down the pace again...

Busy here and these turns take FOREVER.

Let me know if it's too slow, I'm looking at 2 turns a week or so.
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  #229  
Old December 2nd, 2008, 09:42 PM
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Default Re: Buggy- LA - Llama server - Send in your Pretenders

Thats OK with me....2 turns a week is fine
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  #230  
Old December 3rd, 2008, 12:45 AM

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Default Re: Buggy- LA - Llama server - Send in your Pretenders

Ossa-

I will agree to a CF with you since I agree, this game is over, and now we are just having some fun.

I will take the provinces next to your old capitol and otherwise leave you to duke it out with Utgard south of there.

I'm about to finish blood9 research to go along with alteration and construction at 9, mostly just to play around with the high level spells.

I've got a couple dozen clams and probably 30 blood stones, so my gem income is actually higher than shown on the chart, also I'm getting 100-150 blood slaves a turn, and haven't even bothered to optimize my hunting, otherwise I could probably pull in over 200 easilly.

I've got huge armies of cross breed creatures backed with my xbows, and supplimented with my cavalry. I've got 10+ counts running around, I've got 6 or so vampire lords making normal vampires to escort them, I've got a golem, I've got 2 arch devils and one father illearth.

I've got artifacts, I've got...

Yeah you get it...

Fun game though unfortunately Midgard going AI when he did just allowed me to run over him with little resistance. Utgard going AI didn't really matter unless he was planning to stab me with Midgard, but I don't think that was his plan.

Agartha and I had good relations all along, though very little interaction otherwise.

Unfortunately for C'tis he got double teamed (or triple teamed if you count atlantis) and didn't really stand a chance, I was more geared up to attack Pythium, but frankly he didn't look very threatening so I kept my agreements with him rather than giving him the 3 turn notice. Besides Utgard was unhappy with the heat loving lizards

I really enjoyed this map as well, the nodes made for interesting decisions, and made no one really able to turtle. I don't think they are overpowered either for their sites, though they can give you a tad of an early boost if you get to one you really need.

I'll keep going for a while, just to finish of Pythium and midgard, and for Agartha and I to set up some kind of battle royale between our armies, mostly just for the fireworks which would come out of it
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