The “Engines Per Move” setting in the vehicle size file strikes again. An design for a ship of that size would need 4 impulse engines to have any movement.
Calculating Speeds in SE4:
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To calculate the final speed of a ship in SE4, the following method is used:
1) Add up all "Standard Movement" points on a ship.
2) Divide by the "Engines Per Move" setting on the vehicle, rounding DOWN.
3) If the speed of the vessel is at least one, add any "Bonus Movement" points, and add 1 speed if the race has the "Propulsion experts" trait chosen.
Now take a guess at what happens if a ship movement is below one?
The least number of engines the AI will add to its ship designs seems to be three, so in the STM the “Engines Per Move”setting should be no higher than 15.
I quite like the new weapon system, but the strength of the shield and armor may need to be look at.
