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April 7th, 2008, 09:55 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Might be out for a few days
If we drop an evil doesn't that screw up the secret enemies?
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April 8th, 2008, 01:00 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Might be out for a few days
Quote:
Tuidjy said:
OK, time to make my pretender. Let me see whether I have it right.
Two mods enabled: "Single Age", and CB Complete 1.21
Gate Tools -> Create A Pretender God -> Early Age -> mid Pythium
Is that alright? I am quite afraid that we will start with different mods, and
mess up the first turn. It may be helpful to have the mods that we will be
using, with links. If that is already the case, I did not find it (300 posts
will do that)
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Actually, that is not right. You need to use the global.dm and cb complete. I don't think it will have any negative effect on pretender creation though. Be sure to download the mod I created before the game starts though.
CU, do you mind linking to the mod in the original post?
Thanks!
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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April 8th, 2008, 01:37 AM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 448
Thanks: 0
Thanked 4 Times in 4 Posts
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Re: Might be out for a few days
So is that a total of 3 mods or 2 mods?
My guess is: CB + Global Nations + Single Age. Is this correct?
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April 8th, 2008, 01:40 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Might be out for a few days
Just the two. I am not really sure how people forgot about the fiasco where you tried using the all nations mod. It was the whole reason we created the new mod and restarted the server.
If you created your pretender with the all nations mod, it should be ok though. Just be sure that you have global.dm downloaded as per my post some ways back. Hopefully CU will attach it to the original post when he gets back.
If you have not uploaded your pretender yet, try to use the global.dm and the cb complete mods just to be safe. It should work without the global one, but the CB is a must.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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April 8th, 2008, 02:20 AM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Single Age Mod?
Quote:
CUnknown said:
My IP: 97 dot 81 dot 86 dot 245
Port: 2001
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Is it down now? Just tried to connect to upload TNN pretender but no luck.
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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April 8th, 2008, 04:35 AM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Single Age Mod?
CUnknown is down. Swarm isn't working either. He'll fix it when he gets back from his trip--Wed or Thurs or so, iirc.
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April 8th, 2008, 05:35 AM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Single Age Mod?
Q_M If good manages to slay an evil nation and then all good die then the evil nation whose secret enemy was slain shall win. Otherwise as long as a single good nation survives (unlikely!) then you have no worries in that regard.
What foodstamp said regarding the mods required to create a pretender is so insofar as I understand things. Use CB and global.dm to create, upload and all should be good. It is almost statistically certain (The good magician Murphy's law dictates that that person shall be me..) that someone will screw up and.. but we shall cross that river if we come to it.
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April 8th, 2008, 09:23 AM
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Second Lieutenant
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Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
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Re: Single Age Mod?
If I want to change my Pretender do I just load it up again? Or does the old one need to be removed and if so how?
Cheers
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April 8th, 2008, 09:29 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Single Age Mod?
Quote:
Rathar said:
Q_M If good manages to slay an evil nation and then all good die then the evil nation whose secret enemy was slain shall win. Otherwise as long as a single good nation survives (unlikely!) then you have no worries in that regard.
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That much seems clear. However, as I understand it, enemies were already handed out, so I was just wondering if the person who got MA C'tis as enemy gets a free ride.
EDIT: Hoplosternum: Just copy over the old one.
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April 8th, 2008, 10:16 AM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: Single Age Mod?
Whoever is going to kill C'tis will just have to kill the guy that C'tis had to kill. Very easy.
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