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October 13th, 2007, 03:41 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: BAG
Llamabeast... that's how.
I've seen that error message before - but not when 2 slots are open. I've only seen it when 8 out of 8 are submitted, or something similar. Sorry I can't be more helpful- but I recommend PMing Llamabeast. It's out of my hands until the game is up and running. Then I can admin things.
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October 14th, 2007, 04:25 PM
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Sergeant
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Join Date: Jan 2007
Location: Poznań, Poland
Posts: 340
Thanks: 1
Thanked 5 Times in 4 Posts
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Re: BAG
So, are we going to finally start anytime soon?
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October 14th, 2007, 05:18 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: BAG
See previous page, Szumo. I'm sorry, but that's all I can say or do.
Quote:
llamabeast said:
I will try not to forget the hotfix! And it will not delay me starting it, so long as I don't forget. Also I will def start the game this weekend, though not right now as I have about one minute before I have to run off. It's a real pain, this no-internet-access-at-home business.
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October 15th, 2007, 12:29 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: BAG
Hi guys - really sorry, I am getting a bit swamped - I have a big deadline coming up and have hardly been in the office - and no internet at home still. Aaagh!
I have to leave in a couple of minutes and don't think I will make it back to the lab tonight, but I promise I will definitely start the game tomorrow - really sorry to cause delays. Apologies for being over-optimistic about starting at the weekend - I only had those few minutes on a machine all weekend in the end! It is very odd for someone like me who's used to spending far too much time on the internet.
As for the rejection of updated pretenders - I've got all your messages, and my mail backups have stores of all your updated pretenders. You've hit a known bug that I really should remember to fix. I will make sure to use the latest versions of pretenders before I start the game.
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October 15th, 2007, 12:31 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: BAG
Actually on looking again I am also somewhat surprised it rejected your revised pretenders - normally that happens when the game is full, which this one isn't. Hmm.
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October 16th, 2007, 05:16 AM
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Sergeant
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Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: BAG
Guys, I have to exit this game. It's taking so long to start, and I would rather sign on another.
So Man is free. Good luck, everyone!
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October 16th, 2007, 06:29 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: BAG
Nikolai, it will start today!! Are you sure?
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October 16th, 2007, 10:58 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: BAG
Hurrah, we've started!! Really sorry again for the delay. Should be rolling at full speed now though.
Have to say, I'm excited about this game, it looks great. Nice choice of settings and map, and it's cool to have the mod nations and late pythium in there.
I controversially didn't remove Nikolai, as it just seemed too sad to give up on a game starting on the same day as it starts. If he really doesn't want to play hopefully we can find a sub quickly - but Nikolai, you should play!
Now, Pythium and the mod nations won't actually have received their turns yet - little technical hitch. I will work on that now. Been Dominions-fixing for the last hour and a half - really hope my boss doesn't walk in!
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October 16th, 2007, 11:09 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: BAG
Okay, I've got the turn files for Pythium, Vaettiheim and Ulm Reborn sent out. I'm optimistic they will work fine in future turns - let me know if there's any problems.
The problem with Pythium, you see, is that it is the only vanilla nation whose files don't have 'late_' or something in their names - it's just 'pythium.2h'. Weird.
Anyway, a couple of other things. Firstly, you'll need the hotfix mod. I'll attach it to the next post. Secondly, if you're not sure how to actually play your turn, read the LlamaServer FAQ (linked in my signature).
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October 16th, 2007, 11:09 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: BAG
HotFix mod!
Have a good game guys!
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