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  #2411  
Old February 23rd, 2004, 07:41 PM
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Slynky Slynky is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by DavidG:
quote:
Originally posted by Slynky:
However, when I perceive their is a balance problem in the map, I think my time would be spent better doing other things instead of trying to overcome (what appears to be) an insurmountable problem.
Try this and see how much fun it is when you win.
Quite true. No disagreement. But, I think, the results will be 1 of 2 things: (1) You win and then think it's because the opponent was just a weak player (therefore, the victory is a bit diminished) or (2) You lose and feel it's due to the map and wish you had spent the time doing something else.

NOW, if I played on a map that held benefits for one person while harming MY game/position and I won that game and it was Asmala, I'd probably get so swell-headed NO one could stand me... .
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  #2412  
Old February 23rd, 2004, 07:44 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

As usual, Geo, better words than I could assemble.
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  #2413  
Old February 23rd, 2004, 09:06 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Renegade, I see your opponent has uploaded a turn after you message. I put the game on fully automatic. Let's see if that helps.
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Are you tough enough to be the King of the Hill?
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  #2414  
Old February 24th, 2004, 12:56 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by geoschmo:

Not all Se4 has to be competative. You can have fun role playing or whatever. But the idea of Koth and the Se4 Ratings systems are for competition. Testing one anothers skill against each other. If the players cannot be given at least semi-equal playing fields, it's not test of skill any longer but who gets the luckier start.
Getting lucky is fun. Oh well guess I'm the only one who liked the kinder gentler KOTH of days gone by.
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  #2415  
Old February 24th, 2004, 01:05 AM

Paul1980au Paul1980au is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

You know having events effect the gameplay can make one unlucky or lucky. In my latest game vs the AI ive had a few medical plagues - have a ship for each 3 systems that can quickly move to problem areas.

1 planet explode but that is good considering my planets number around 88. Also had a ship constuction base get warped to a random unsettled map point (it had some population and sats on board) therefore being on the other end of the 255 system map i was able to build a few colonies and expand from the top left and bottom right corner. Its good to attack 1 big enemy from both fronts - they are really pushing themselves to combat my multi front attack. Perhaps a smarter AI would help
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  #2416  
Old February 24th, 2004, 02:05 AM

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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by parabolize:
quote:
Originally posted by taterbill:
quote:
Originally posted by parabolize:
My tesco map looks the same lots and lots of medium none atmosphere
Parabolize,

Yes, it looks that way on my side of the map too. I'm a gas race, are you? I figure as long as we are both gas, then the map is balanced. If you are not, I'm probably screwed.

taterbill

H2 rock
but I will restart if you want

Parabolize,

In the name of kinder, gentler, KOTH, and for the sake of the 17 turns we got in yesterday, let's just keep going. When I lose I can just blame it on the map.

taterbill
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  #2417  
Old February 24th, 2004, 02:06 AM

Renegade 13 Renegade 13 is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Asmala:
Renegade, I see your opponent has uploaded a turn after you message. I put the game on fully automatic. Let's see if that helps.
Thanks a lot Asmala. I emailed him and he said he wouldn't be able to do turns on weekends, so I'm not sure if fully automatic is such a good idea. However, he said some days he could do more than one turn a day, so maybe it'll balance itself out We'll see.
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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  #2418  
Old February 24th, 2004, 04:21 AM

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Default Re: Are you tough enough to be the "King of the Hill"?

Parabolize,

What just happened? I uploaded a turn, then immediately downloaded the next turn, and it's like the AI has played a turn for me. I suddenly have all kinds of crappy AI designs, and worse yet, they are all half finished at all my shipyards. My ships are suddenly going all over the place, I wasted a turn of research, etc. Arrrggghhh!

Did the same thing happen to you, or was it just me?

taterbill
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  #2419  
Old February 24th, 2004, 04:28 AM

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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by taterbill:
Parabolize,

What just happened? I uploaded a turn, then immediately downloaded the next turn, and it's like the AI has played a turn for me. I suddenly have all kinds of crappy AI designs, and worse yet, they are all half finished at all my shipyards. My ships are suddenly going all over the place, I wasted a turn of research, etc. Arrrggghhh!

Did the same thing happen to you, or was it just me?

taterbill
Just you.
I dont know why it happend maybe you sent the wrong turn
Anyway turn off the damn AI in your ministers menu! I hate it when that happens.
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  #2420  
Old February 24th, 2004, 04:42 AM

taterbill taterbill is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

OK, I'm gonna throw in the towel. First the map, now this... You wouldn't believe how stupidly designed my new half-finished fleet is! Oh well.

I do always turn off the AI ministers, but this one time I forgot. Figures.

Good luck Parabolize. You win w/o firing a shot.

I do believe there are serious issues w/ your maps Tesco. I think they'll be fine as long as both players chose Rock. Otherwise, they're toast.

Asmala, please leave me off the board for a while. I'm actually having more fun in my multi-player games.

Thanks.
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