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  #241  
Old June 10th, 2005, 08:36 AM
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Default Re: PBEM Game: Yarnspinners 2

Argh, my head...I haven't done this kind of problem since the GREs.

There is undoubtedly some kind of clever semi-cryptographic protocol that will reveal the true distribution while not classifying any particular person. Something like, everyone tells their true gender to two other players and lies to four others. You pass half your answer to the left and half to the right. Sum what you get and take the opposite answer. Works best for N goes to infinity.

(That's a joke, but there must be something like that that would work...)

Quote:
Alneyan said:
The only "unknown" I can think of would be Djo. The Inquisition will have some work to do it seems; I mean, that's the whole point of having an Inquisition to begin with.
Fortunately, the Inquisition is on the other side of the world from me. Or maybe not so fortunately--maybe they'd be good neighbors!

As I stated on the ys2 wiki, the 'd' in 'djo' stands for "Don" ==> XY-type person.
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  #242  
Old June 10th, 2005, 10:47 PM
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Default Re: PBEM Game: Yarnspinners 2

I'll use posting my turn here as an excuse to bug you all about writing your turn sixes. So far we only have 3 out of 9...
----

Marignon, Turn 6




Lead me, O LORD, in thy righteousness because of mine enemies;
make thy way straight before my face.

For there is no faithfulness in their mouth;
their inward part is very wickedness;
their throat is an open sepulchre;
they flatter with their tongue.

Destroy thou them, O God;
let them fall by their own counsels;
cast them out in the multitude of their transgressions;
for they have rebelled against thee.

But let all those that put their trust in thee rejoice:
let them ever shout for joy, because thou defendest them:
let them also that love thy name be joyful in thee.

For thou, LORD, wilt bless the righteous;
with favor wilt thou compass him as with a shield.

Psalms 5:8-12


Muszinger

"By all that is holy! I should smite your where you stand!"

Father Muszinger grinned softly at that thought as the Archbishop of Marignon strode across the conclave room, spittle flying from his massive jowls.

"You have torn the Church apart with your mad support of this... Aftial. You have sown the soil of faith with the bitter seed of war, and watered the harvest with blood!"

Eventually, Muszinger knew, Marignon would tire. The summer heat still lingered in the House of Just Fires, and the old man was, well, indecently obese.

"The kingdom is falling apart! Condemned witches disappear from embarrassingly public places, and while you play solider in the :Image:MapOfJerovia.jpg|Plains of Eternal Peril, the mighty Aftial, Goddess of... Courage," the sarcasm dripped from his lips, "remains cloistered in the library playing with the minds of schoolboys and sucking at the rotten teat of ancient-- nay, heretical-- knowledge!"

With the last, Marignon pounded on Muszinger's desk with his diadem, then, overcome by exertion, started coughing uncontrollably.

The Archbishop of Wic strode into the center of the chamber. "Friends!"

A hush fell, as this perfect specimen of a man lifted his hands unto heaven.

"Friends. Let us not quarrel. It is true that the lords refused to accept the authority of Aftial, and that most have risen in open revolt, but so much the better. The chance lies before us know to clear the kingdom of this black bile, and bring all power directly under the control of the Church. Father Muszinger's campaign to do this has been quick and decisive. I returned to my home province for the first time in several years, and found the cathedral there in shocking disrepair, and the peasants cowering from me-- from me, a true servant of the LORD."

"Vampire..." muttered someone from behind Muszinger, but he pretended not to hear.

"There is some truth in what Wic says," said the Archbishop of Avoca from where he stood by the fire, despite the heat of the day. "Woledar was a crook who cheated the church out of its rightful tithe. The people will be much better off with their taxes going directly to the church through me."

"And, you, Archbishop of Amiridon?" Wic turned toward the shortest of the archbishops.

"Ach, 'tis true" he murmured. "Me people be better off wid out the yoke of tyranny."

"But what of the witch?" asked the Archbishop of Spire. "Old Ratty let her get away. He's not doing his job properly."

If Muszinger had one regret in life, it was not killing everyone who knew his nickname from school. The indignity of being called back here to answer these ridiculous charges was grating enough. Things were so much simpler out in the field where a good smite took care of everything.

Muszinger rose. He knew he lacked the stage presence of Wic, but... "By the grace of God, I have been charged with a sacred quest. Aftial guards every hair on my head. No man may hinder me." He puled out his dagger and spun it gently on the desk, then sat again and leaned back. "I challenge any man to face me in combat. I will be unarmed, but the LORD will protect me, and the false accuser's soul will never enter the Kingdom."

The blue robes of the Archbishop of Elkland parted with inhuman quickness, and a wicked looking man darted forth with dagger and short sword. Muszinger's heart froze for a second. He'd expected an attack by one of the elderly archbishops, not a fully trained assassin. What if Aftial's protection...?

A searing pain in his arm, and then a flash of light and a thunderclap. The assassin's bloody dagger clattered down with his sword onto the empty stone. Only the faint smell of brimestone and a little wisp of smoke remained.

Muszinger rose. "May the LORD bless and protect you all, as he has blessed me. I return now to the front-lines of the war against death. The Archbishop of Elkland is hereby excommunicated for allowing this assassin to infiltrate the conclave."

And with that he strode from the room, dizzy lights before his eyes. The dagger had been poisoned were his last thoughts as he pushed into the crowd of inquisitors who swirled their black cloaks around him and prevented the Archbishops from seeing his collapse.
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  #243  
Old June 11th, 2005, 12:09 PM
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Default Re: PBEM Game: Yarnspinners 2

A question for C'tis...

(see the wiki, C'tis turn 6 for the background)

How long ago did the war with the giants take place? I have decided that, since Vanir have the whole elf thing going, that Vans are very long-lived. I know my character's ages, and I'm wondering if they or their anscestors (esp. Alteion) may have been around then.
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  #244  
Old June 11th, 2005, 06:33 PM
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Default Re: PBEM Game: Yarnspinners 2

Djo,

Long, long ago, in a galaxy far, far away... shrouded in the mists of time... once upon a time?

A contextual analysis of my turn 0 shows that Aetonyx was long dead as of five generations of lizards ago. But lizards grow up fast, and can have rather short generations. How short, I'm flexible on... perhaps this ancient war was only a few hundred years ago. Myths can be so unreliable for accurate dating.

The real point, of course, is that it completely and utterly explains why Jontunheim has never been in any Yarnspinners game up 'til now. 'Cause the lizards killed them off.
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  #245  
Old June 12th, 2005, 09:12 PM
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Default Re: PBEM Game: Yarnspinners 2

OK everyone, sorry for all that confusion and whatnot. Things are finally running smoothly, and I hope you are enjoying writing as much as I am enjoying reading the yarns.
Now that Im home, I will be able to actually be a proper host, so here's the scoop:

I forgot to send everyone the screenshot for turn 6, I believe, so I will send that out with the next turn. I am also open to suggestions on how to completely do away with the GUI for the screenshots.
I would like people to vote on if I should have province names on or off for the screenshots. It seems to be a bit cluttered as is.
My policy for yarn writing/rewards will be as follows: I will send out rewards 3 turns after the turn the yarn should have been written. That means on turn 9 I will send the pearls to everyone who wrote a yarn for turn 6. If you have not completed the yarn by that time, you will not receive any pearls for writing it.
I would like to just gradually slip into the monday/wednesday/friday hosting schedule, so we will be pretty much running on quickhost only, much as we have been while I was away. However, eventually I hope things will line up nicely, and I will notify everyone when the actual schedule begins, though as long as everyone remains as quick and dedicated as they have been, it wont be much of a problem.

If anyone has any questions, comments, or flames, feel free to bring them up when you vote on the screenshot province names.
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  #246  
Old June 12th, 2005, 09:22 PM
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Default Re: PBEM Game: Yarnspinners 2

Here's my turn 6. It's long--I may just post to the wiki if they stay this length. I've got to start pacing myself...I didn't intend to do all 3 POV in one turn, but what can you do.

3 turns/1 week (or so) to get a yarn in is a little faster than I'd prefer. Maybe we can shift the yarn check to +6 or even +9 turns? I'm already starting to lag. I'd limit turn 9 to one POV (I've got a good idea for Vethru), but I don't think I can wait any longer to introduce Galameteia.


Vanheim turn 6 (also on the wiki)

In which Belletennares gains something he did not seek, Pherios is found by something he was seeking, and Vethru just snoops.


Vethru

It's a breezy summer day. I'm pacing in the library when Quellian Ji flies in. He drops a scroll on the table, lands, clears his throat, and extends a wing. " 'All I ask is a windy day with the white clouds flying/And the flung spray and the blown spume, and the seagulls crying,' " he recites.

I laugh. "So now you're a mind reader?"

"Tk-k-k. Five libraries in the castle, and you hole up in the smallest one? Why you think that is?"

"It's quiet," I say.

Ji squawks. "Look out the window! It's the only library with a view of the water."

"Land of sailors ..." I say. "Some fishing boats on an inland lake. Racing shells. A few traders."

"But it's still in 'em," he says. "I've been down by the docks. They've all got salt water in their veins. They're the real deal."

"Maybe. It's not the same."

"Sorry, boss," Ji says. "But it's not forever. We'll be out of here someday, right? This, too, shall pass, and all that?"

I nod. This will pass. I'll pass it by. In a hundred years, or a thousand, I may not remember Vanheim and its land-locked sailors. Life is motion; existence is change. It takes astonishingly little time before everything you love fades into indistinct, blurry memories, and you're left with an empty soul, a feeling you can't believe will also fade, but it does--you stumble into unexpected beauty or kindness, and your heart thaws and starts to beat again. And it happens over and over and over.

On the other hand, I don't live, and my heart doesn't beat, so why should you listen to me?

I open the scroll. It's written in an elegant, feminine hand. The neat lines trail down and to the right. It reads:


Project Excelsior is progressing. I hope to have the results you want by the end of the year. On the other matter, I can give you one squad per month, but I'm not sure they're worth the resources. It will take much longer before we can do better. Send me more dwarves!

Come visit the tower, my friend. There are many fascinating mysteries we can discuss.

Yours in service, T.


"She gives me the creeps," says Ji.

"Why? It's no different than what I did. A little messier. What she did took cojones. I like that."

"Frankly, boss, sometimes you give me the creeps, too."

"Do you scare yourself when you pass a mirror? Because you've walked that path, too, my friend."

Ji shivers. "Never again."

"Not even to save your life?"

"Please don't ask me that." Ji is still uncomfortable with the liberties I take with the "natural order" of things. All in good cause, of course,

We watch tiny figures drifting over the hills of the city. "This place is getting to me," he says. "I like it better when we're the only weird, mythological things wandering around."

"Not this time," I say. "It won't be easy, with other powers active. We'll be fighting for everything. And if they figure out what I'm after..."

"Gah. Creepy. And they take it all for granted! Belletennares leads the army like he was born to be the anointed one of a god," Ji says. "I hate that. It took me forever to get used to it."

"He's perfect," I reply. I watch the Valkyries in the sky. Graceful creatures, and deadly. And all of them quite beautiful. I wonder if I know the death god who gave them their powers. I'd like to buy him lunch. "And what about young Pherios? We've never been anticipated so specifically. He even managed to pull you into his dream."

"Like a puppet! I have no idea where those words came from. Or what they mean."

"Watch him. Talk to him, when you find the right moment. We need him. He's got great potential."

"OK, boss. Whatever you say."

"House Alteion will win us this war," I say. "They are extraordinary."

Ji says, "Blech. They're extraordinary, I'm extraordinary, you're extraordinary. We've got a real shortage of ordinary around here."

"And round me up some Valkyries. I have an idea."


Pherios

"Quack, quack. Quack?"

I stared at the ducks swimming in Alteion's fountain. One of them stared back for a moment, then got bored and left. Smart duck.

The ducks weren't telling me anything. As far as I could tell, they were just swimming around in circles, and it didn't mean anything. None of the scholars on Triastellus could read the parchments Vethru gave me to show around. And no one could tell me anything about a Valkyrie who sketched the skies from the hill. I looked up at great-grandfather's statue and despaired.

"Hey, Pherios!" I turned around in time to be swept up in Petema's embrace. "Ah, little cousin," she said. She called us all cousins, even though she was the eldest of the family now. Although she wore a few wrinkles and grey hairs, she still chose to ride with the army rather than sit on the Konella Koreia. "How are you? What are you doing on Triastellus?"

"Everything and nothing." I looked up at Alteion again. "Not enough."

She laughed. "He's not grading you." People in the busy square were starting to watch us. I wasn't used to it, people pointing at me and whispering. I can't even figure out how they know who I am, or why they care. Petema noticed, took my arm, and said, "Let's go get a drink."

Once in a comfortable tavern a couple blocks away from Alteion's tomb, I showed her the papers, a collection of a dozen pages in a dozen alien alphabets. They all were recent copies, of what, I don't know. The scribe who gave them to me claimed the originals had been written by Vethru himself.

"This one doesn't even look like writing," Petema said. "What are all those lines for? They're not pretty enough to be art. Sorry," she said, handing them back to me. "I don't recognize the writing. Your father might know. Too bad, the real linguist in the family was Tilneia. Poor kid. Vethru is really interested in antiquities, isn't he? I've seen scholars running all over the hill, even a few dwarves."

"Yes. Every time I talk to him, he's in one of the libraries, reading old books, or talking to the old Jarls on the council."

"Have you found anyone who could read them?"

"Not yet. Just one guy who said he saw something like it in Cimri once."

"And what about your girlfriend? Any luck finding her?"

"What?" I said. "I mean, how...?"

"Old Epimerius told me. He's the keeper of the Meila Galleria. He told me you were asking about a Valkyrie after you showed him these papers. What? What's wrong?"

"I'm not supposed...I mean, I did see her--thought I saw her, thought she was, or, might be in danger...but I guess that wasn't what I was thinking of when I went looking for her. I shouldn't have been wasting my time on my own...um...pursuits?"

She smiled and touched my arm. "It's OK. Don't worry, cousin. There's time for everything. Listen. You know there's going to be tough times ahead. Better than me."

"A few years," I said. "Maybe more. Probably."

"A few years--it doesn't sound like much. You think you can focus on the war and leave all the rest for later. Put it all out of your mind and do your duty, and nothing else. But those five years, you've got to live them. There are a lot of moments to fill. You can't spend all your time fighting or studying or planning. You'll go nuts. Do you want to end up as serious as your dad? Besides, when you think Alteion met Philia?"

"Really?"

"Yeah, really. He started out like you, you know? Mom always described him as a skinny kid running around the hill with the future in his eyes. He met Mom, predicted the Utreian war, and won it with time to spare."

"That's hard to live up to," I said.

"Wrong lesson," she said. "Don't live up to him--live up yourself. I see changes, too. I think a new era is beginning. Alteion had his. It's going to be up to you and me what the next one will be like. Not Alteion."

"So," Petema continued, "Be strong, but be yourself. And remember your family; we'll look out for you."

"Thanks," I said.

"And you look out for us!" She said this very seriously, but her face immediately became carefree again. "I've got to go--good luck finding your Valkyrie, and write to your mother!"

With new optimism, I visited another handful of antiquarians, but my hopes quickly waned. I had no luck in my searches, either of them. I didn't think I'd ever succeed.

Some seer I am. She was waiting in my little turret when I arrived back at the castle.

Belletennares

They call me a hero They call me prophet, the chosen one of god. They tell me, yes, you were right all along. The troubles started, just as you described. You have shown foresight and wisdom, and for that, we place in your command the defense of our nation. They laud my every decision, follow my orders without question. I serve Vanheim as few are ever called to do.

I find no comfort in any of it. I sought responsibilities, not honors. I have foreseen this cusp of history, prepared for it, and led my people to meet it, but I feel as much dread as any of us when I speak the words: the war has begun.

Our little skirmishes with neighboring provinces seeking to evade responsibilities of ancient, and they say forgotten and irrelevant, treaties, are no more than a wisp of smoke to the coming firestorm. Pherios predicted it, and now we have begun to receive reports, travellers' tales, really, of the disintegration of peace across the land.

To the west, Man has dared to take Stone Grave Mountain. The Konella Koreia believes Man's new leader, Selena the Great Enchantress, to be rational, so diplomats have been sent to their land to warn her of the dangers of further encroachment. I hope they are correct, but I fear that someday we will need to remind Man that, though the reputation of their vaunted wardens and foresters and their clever woodcraft is not undeserved, Vanir and Valkyries, too, may pass without being detected by mortal eyes.

There is plague to the north, but that is no surprise from the dead lands. Some days I look around the stony hills of our provinces, not half so green as I remember from my youth, and wonder if it has not already touched us.

In the east, a great red dragon has been sighted flying over the Black Gorge. It is a sign that the lizards rise again. Once we were allies, of a kind--I remember they made a small contribution in the wars with the giants. Some part of me hopes we will again find the lizards to be friendly. I mentioned this to Vethru (I am back in Vanheim for a short time), and he, to my surprise, for I can rarely determine the quarter of his thoughts, agreed. Something about them fascinates him.

Elsewhere, there is little news. The Pythian empire grows again. Their legions march, but not toward us. To the south, Tenecheia (or however their name is rendered; I cannot write their native script) is wracked, they say, by some internal catastrophe, but I can pay little credence to the single tale we've heard from that region.

I must put these reports from my mind. My brother can exercise his intellect upton the contemplation of distant lands, and his son may divine the future. I work in the here and now. Tomorrow I ride for Namor in another wasteful demonstration of the sanctity of treaties forged with Vanheim. Some of the younger men who have just joined us think of this as an opportunity for honor and glory. Tomorrow they may be as wary of glory as I, and learn that honor cannot be hunted.
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  #247  
Old June 12th, 2005, 09:24 PM

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Default Re: PBEM Game: Yarnspinners 2

Quote:
The_Tauren13 said:

My policy for yarn writing/rewards will be as follows: I will send out rewards 3 turns after the turn the yarn should have been written. That means on turn 9 I will send the pearls to everyone who wrote a yarn for turn 6. If you have not completed the yarn by that time, you will not receive any pearls for writing it.

Hmm, as I understood it earlier in the thread I could still get the pearls if I filled in the story later? I must admit that takes away the incentive to catch up if most of what I am catching up will already be to late.
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  #248  
Old June 12th, 2005, 09:51 PM
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Default Re: PBEM Game: Yarnspinners 2

Quote:
quantum_mechani said:
Hmm, as I understood it earlier in the thread I could still get the pearls if I filled in the story later? I must admit that takes away the incentive to catch up if most of what I am catching up will already be to late.
Truth to tell I just came up with that on the spot, but If you guys had already decided on something else, we can roll with that instead.
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  #249  
Old June 12th, 2005, 10:02 PM
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Default Re: PBEM Game: Yarnspinners 2

Yes. I believe it was agreed that someone would get their reward of pearls whenever they do a yarn (even if late).
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  #250  
Old June 13th, 2005, 04:07 AM
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Default Re: PBEM Game: Yarnspinners 2

I'm fine with the current pace of yarning, and would prefer to remove the province names from the screenshots (all names are removed to protect the guilty and all that).
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