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February 2nd, 2022, 05:54 PM
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Major
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Join Date: Aug 2015
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Re: RetLT Scenario issues
Scenario #304 The evil upland
Same issues as Scn 295. The US naval artillery is immobilized landing barges
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January 20th, 2022, 02:45 AM
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Major
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Join Date: Aug 2015
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Re: RetLT Scenario issues
Scenario #298 Vendes
1. British 3-inch mortars have their range set to 3500 when max range is 2550 same as scn 294
2. German "Tiger" is really a PZ4h
3. Nearly all of the "Infantry Groups" which arrive as reinforcements are really mech scouts.
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January 20th, 2022, 04:42 AM
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Shrapnel Fanatic
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Re: RetLT Scenario issues
Quote:
Originally Posted by RetLT
Scenario #298 Vendes
3. Nearly all of the "Infantry Groups" which arrive as reinforcements are really mech scouts.
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Looking at OOB's from around the time it was built, that was what was intended. Half normal squad strength reinforcements. Then as now the OOB name for the units is PzAufkl Grp and they are 6 man units and they have been renamed for this scenario
Quote:
Originally Posted by RetLT
Scenario #298 Vendes
2. German "Tiger" is really a PZ4h
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That unit has been a PzKw IV H right back as far as I can check. It says "Tiger" but it's a PzKw IV H. Since the scenario plays out OK with it being a PzKw IV H I will rename the unit
Quote:
Originally Posted by RetLT
Scenario #298 Vendes
1. British 3-inch mortars have their range set to 3500 when max range is 2550 same as scn 294
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Now correct
Last edited by DRG; January 20th, 2022 at 04:58 AM..
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January 20th, 2022, 04:07 AM
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Shrapnel Fanatic
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Re: RetLT Scenario issues
Quote:
If you can send me the updated version I can retest it.
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Send me a PM with your email address
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February 5th, 2022, 09:56 AM
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First Lieutenant
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Re: RetLT Scenario issues
I have created at least three scenarios that use gliders (that I can recall) one might be a good testing scenario AFK but it has operation Veracity in its name IIRC and is fairly small, or I may be thinking of Pegasus bridge and I also did a smaller 1940 German glider one but they are set to land on elevated roads or in fields and the Dutch are in the LZ.
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February 5th, 2022, 10:01 AM
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Shrapnel Fanatic
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Re: RetLT Scenario issues
Don....... it's the LZ's in that scenario. Troops are landing and exiting gliders right into 40mm Bofors and small arms fire and since there are hardly any units that are capable of returning fire and if they do they have the undivided attention of aforementioned AA and small arms.
It's a good scenario to play if you like "a challenge"
Last edited by DRG; February 5th, 2022 at 10:11 AM..
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February 5th, 2022, 10:38 AM
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Shrapnel Fanatic
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Re: RetLT Scenario issues
Did some digging....... glad I did. I have added this to the scenario write up
Historically this is what happened.....
Quote:
: https://history.army.mil/books/wwii/.../20_260_4.htm*
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'At 0800 the first gliders, each carrying twelve men, landed near the airfield and on the beaches near Canea. At the same time approximately 2,000 parachutists jumped in waves of 200 each at fifteen minute intervals. Two of every three parachutes in each wave carried containers with weapons and supplies. At Maleme, the parachute troops jumped into strong enemy fire from infantry weapons, em-placed in positions built into the hills south of the airfield. Many of the paratroopers were killed during the descent or shortly after landing. Because of the concentrated enemy fire most of the men were unable to recover the weapons containers and had to rely on the pistol, four hand grenades, and large knife they carried. One battalion of the assault regiment landed too far to the east among olive groves and vineyards near Maleme and was greeted by murderous machine gun and heavy weapons fire. Casualties were very heavy, and the medical platoon that had set up a first aid station in a farm house was overwhelmed by the constant influx of seriously wounded men. The gliders would have been completely destroyed by enemy fire, had they not been covered by clouds of dust which formed as soon as they touched ground.'
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........and the scenario pretty much recreates that chaos and the units in the scenario are better armed than the actual troops
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February 5th, 2022, 10:53 AM
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Shrapnel Fanatic
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Re: RetLT Scenario issues
This is now the altered write up for that scenario
Quote:
Gliders at Crete*
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Date: May 20, 1941*
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Battle Type: German assault vs. British defend*
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Design: CB Blackard*
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Difficulty: Very hard*
Size: Small*
Time: Short*
Playable from either side: no*
Enjoyability: 2 ( see note below )*
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Battle Description: German gliderborne troops land west of Canea, the capital of Crete, in order to subdue British defenses in preparation for the German's main airborne assault.*
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NOTE: This scenario should be played with the human player as the German side. Please note the scenario will not work correctly with player 1 under computer control*
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PLEASE FURTHER NOTE: At game start the German player must click on the "Bombard, Airborne or spotter mission" button then use the "switch to " button and select AIRBORNE then begin plotting the Landing Zones for your gliders. Those Landing zones are represented by the five "Gold Spots" that are already placed on the map.*
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ADDITIONAL NOTES: The preplotted LZ's are under fire from small arms and 40mm AA and recreate in many way the historical event. If you like a challenge use them. If you would prefer less of a challange land elsewhere but remember, the sceanrio is only 11 turns long and what is represented in this scenario is the intial landings made to neutralize the ground defenses to protect the descent of the parachute troops and in reality, it did not go well......*
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QUOTE: https://history.army.mil/books/wwii/.../20_260_4.htm*
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'At 0800 the first gliders, each carrying twelve men, landed near the airfield and on the beaches near Canea. At the same time approximately 2,000 parachutists jumped in waves of 200 each at fifteen minute intervals. Two of every three parachutes in each wave carried containers with weapons and supplies. At Maleme, the parachute troops jumped into strong enemy fire from infantry weapons, em-placed in positions built into the hills south of the airfield. Many of the paratroopers were killed during the descent or shortly after landing. Because of the concentrated enemy fire most of the men were unable to recover the weapons containers and had to rely on the pistol, four hand grenades, and large knife they carried. One battalion of the assault regiment landed too far to the east among olive groves and vineyards near Maleme and was greeted by murderous machine gun and heavy weapons fire. Casualties were very heavy, and the medical platoon that had set up a first aid station in a farm house was overwhelmed by the constant influx of seriously wounded men. The gliders would have been completely destroyed by enemy fire, had they not been covered by clouds of dust which formed as soon as they touched ground.' *
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Source: This scenario is loosely based on Avalon Hill's Squad Leader Scenario 209, "The Akroiri Peninsula Defense".
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February 22nd, 2022, 03:54 PM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
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Re: RetLT Scenario issues
Scenario #311 Dnjeper Bridgehead
Russian Riflemen are Mech SMG squads.
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February 22nd, 2022, 11:08 PM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
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Thanked 1,056 Times in 621 Posts
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Re: RetLT Scenario issues
Scenario #312 Red army day
Several units on both sides (including the Russia HQ) are greyed out and never appear on the map.
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