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  #1  
Old May 8th, 2009, 02:27 AM
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Default Re: MA Newbie game - Faltering_Steps - Running

You know I hadn't realized that score graphs had been off since turn 53 or so, so I've been looking at data that is out of date, and subsequently not preparing for our confrontation. Lingchih, did you turn off score graphs? or is it a bug? I prefer them on (though you may feel they give away info) so I can judge how I am doing and also how many provinces left to AI's and indies. I remind you I'm still working to finish Ulm and would like an armistice of sorts before we begin outright hostilities.

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  #2  
Old May 8th, 2009, 10:14 PM
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Default Re: MA Newbie game - Faltering_Steps - Running

I didn't touch the score graphs. In fact, there is no option to turn on/off score graphs. That is done at the start of the game. Something wonky is going on.

You can check them with some degree of accuracy in game, but no hard numbers.
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Old May 10th, 2009, 01:43 AM
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Default Re: MA Newbie game - Faltering_Steps - Running

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Originally Posted by Lingchih View Post
I didn't touch the score graphs. In fact, there is no option to turn on/off score graphs. That is done at the start of the game. Something wonky is going on.

You can check them with some degree of accuracy in game, but no hard numbers.
I figured you couldn't change them once the game started, I thought you had some bit of super vet magic or something. The stats began to look increasing familiar. Perhaps it is that bug Llama was talking about due to the upgrade to the latest version of Dom 3. Well, let me finish off Ulm's 3 provinces before you jump on my back. Shouldn't be much longer.
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Old May 10th, 2009, 04:01 PM
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Default Re: MA Newbie game - Faltering_Steps - Running

Score graphs are back on. Llama kindly reset it for us.

Oh, and I got tired of losing units to lightning strikes, so I thought I would pay Ermor back with a little Purgatory. We should be even now.
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Old May 11th, 2009, 12:45 AM
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Default Re: MA Newbie game - Faltering_Steps - Running

Holy crap! What the hell caused that spike in Arcos Dominion? geeze Thats nuts.
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Old May 11th, 2009, 01:23 AM

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Default Re: MA Newbie game - Faltering_Steps - Running

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Holy crap! What the hell caused that spike in Arcos Dominion? geeze Thats nuts.
That would be Lingchich finally finishing off the last of the Aghartans. I had 25 formerly Aghartan provinces that were waiting for my sweet sweet dominion to arrive. Whoever was playing that race had some serious dominion.
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Old May 13th, 2009, 10:13 PM
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Default Re: MA Newbie game - Faltering_Steps - Running

OK. Let's get this on. I know you have a couple of Ulm provs left Sept, but all the rest of us are done, and seriously, those last few castles should not give you a problem.

Hostilities against each other will commence next turn (not this current turn). Who you attack, if anyone, is up to you. Get your stuff together Sept... you know who I am attacking first
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Old May 14th, 2009, 01:11 AM

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Default Re: MA Newbie game - Faltering_Steps - Running

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Who you attack, if anyone, is up to you. Get your stuff together Sept... you know who I am attacking first
Ain't that sweet...
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Old May 14th, 2009, 01:43 AM
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Default Re: MA Newbie game - Faltering_Steps - Running

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OK. Let's get this on. I know you have a couple of Ulm provs left Sept, but all the rest of us are done, and seriously, those last few castles should not give you a problem.

Hostilities against each other will commence next turn (not this current turn). Who you attack, if anyone, is up to you. Get your stuff together Sept... you know who I am attacking first
I would recommend that we commence full hostilities on turn 75 rather than 74 as some of my forces are still engaging Ulm and are thus at a distance from the front, and I beleive Ermor is similarly finishing up with R'lyeh's 3 provinces.

Yes, Lingchih, seeing as I'm last in the score graphs, I know who you'll be attacking first!

But of course I am sure you will do as you wish, it is just a recommendation.
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Old May 14th, 2009, 01:56 AM

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Default Re: MA Newbie game - Faltering_Steps - Running

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I would recommend that we commence full hostilities on turn 75 rather than 74 as some of my forces are still engaging Ulm and are thus at a distance from the front, and I beleive Ermor is similarly finishing up with R'lyeh's 3 provinces.
I would appreciate that as well, since if hostilities are to commence next turn I would probably want to change the turn file I've already sent in, and that means going across town to computer #2!
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