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February 9th, 2010, 03:25 PM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
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Re: Viscious Circle 3
The battle replay in Ulaan Bataar shows very different results from what seem to have actually happened.
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February 9th, 2010, 03:33 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Viscious Circle 3
That I have no idea about.
I have heard that happens sometimes, although it has never happened to me.
Lets see what some of the other guys say, inthe meantime, go on the forum and Start a thread asking if anyone has had that happen and what can you do about it,if anything.
If its just a random thing, we will not roll back the turn to replay 1 battle. Sorry, if this was a bad thing...it could have just as well been a good thing.
It may correct itself next turn also.
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February 9th, 2010, 04:52 PM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
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Re: Viscious Circle 3
I don't want anyone to do anything about it--I am just really curious how that one Helheim Tartarian killed/routed 4 of my SCs, since he seemed to die pretty quickly in the replay.
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February 9th, 2010, 05:07 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Viscious Circle 3
Well one thing that has worked for frozenlama before is deleting and then redownloading CBM. I have no idea if/why/how it works, but he did that in the first Cripple Fight and had no problems afterwards.
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February 10th, 2010, 11:24 AM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
Posts: 173
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Viscious Circle 3
I agree that was weird. The phenomenon has been discussed in a couple threads on the main forum.
My guess is, suppose the version of CBM I (and presumably you too) have installed is very slightly different from what is on llamaserver. Because the way battles work is that it re-runs the battle using the same seed for the random number generator, even a tiny change could make a battle take a completely different course: if something happened slightly differently early on, all of the dice rolls might get shifted so that a really bad defense roll turns into a really bad attack roll, etc.
The other question is, how did that fight come out in my favor. Without being able to see the battle video it is impossible to even speculate. All I can say is that I have seen some really wacky battle videos. I think I might have posted in this thread about my assault on Tir Na Nog's capital fortress, where a zillion spells were flying back and forth, troops on both sides dying in droves everywhere, and after 20-30 turns one or two of TNNs mages who were not fatigued out won the day by casting frozen heart on my thugs, who happened to have no cold resistance (or perhaps only 50% cold resistance).
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February 10th, 2010, 02:18 PM
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Corporal
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Join Date: Jan 2009
Location: Espoo, Finland
Posts: 147
Thanks: 23
Thanked 2 Times in 2 Posts
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Re: Viscious Circle 3
Hmm, I happened to saw the battle - there was no question who won. Helheim's troops ran over Sauromantia's. The tart you saw dying kicked *** and didn't even get that close dying.
I wont go into details, but Sauromantia routed on turn 20, or so.
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February 10th, 2010, 08:30 PM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
Posts: 173
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Viscious Circle 3
Interesting. That implies to me that Lihaa:ssa: had the same version of CBM 1.5 that the llamaserver has, while both Belac and I have a slightly different version. I'm going to try re-downloading cbm 1.5 and see if the battle movie changes.
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February 13th, 2010, 09:17 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Viscious Circle 3
first page
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February 22nd, 2010, 04:18 PM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
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Re: Viscious Circle 3
Although it is very interesting to play around with a late-game nation with all the research completed and lots of unique SCs, I'm finding lategame micro to be a bit overwhelming. I seem to have raised Sauro from its deathbed, but I would like to look for a real replacement, someone who can make it fully live and breathe.
I have Sauro's house in order and (with 1 exception) know the lay of the land, and I'm not going to vanish. So whoever took over for me would actually know what's going on, what's where, magic items, units, diplomacy, etc. Until someone is found, I will keep playing, of course.
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February 22nd, 2010, 04:23 PM
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Second Lieutenant
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Join Date: Jun 2008
Location: Ontario, Canada
Posts: 477
Thanks: 3
Thanked 7 Times in 7 Posts
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Re: Viscious Circle 3
Yeah, late game is tricky. You really need to know exactly what and where and why things are going on in order to make it dance right. And this is from someone who still doesn't know exactly what he's doing.
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