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February 18th, 2012, 06:34 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
I don't recall sending that message, unless you're riffing off my sense of humour, and my sent message folder isn't working. Perhaps you could hit reply and send it back to me so I can see what I said?
Edit: Oh, I may have been meaning to send that to Agartha. Whoops. Him and I had been negotiating borders and I didn't know you were there as well at that point.
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February 18th, 2012, 06:59 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Well, its a learning thing. Most of us are noob, so stuff like this (one player leaving, messaged sent wrong, bad diplomacy) were/are about to be expected lol.
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February 18th, 2012, 07:05 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Yep. I created this game precisely so I'd have the excuse of being new.
I'm deliberately sending you a PM presently 
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February 18th, 2012, 08:00 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Also, I do appreciate commentary on my diplomacy style that led you guys to attack (Ermor and Mictlan), if you want to PM that to me, though I'll understand if you prefer to hold off until you've beaten me (if you beat me  )
I am enjoying this so thoroughly. Profoundly glad I stopped playing against just the AI.
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February 19th, 2012, 04:40 AM
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Second Lieutenant
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Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Well, you are Ahdod. The more powerfull Nations often get ganged upon.
But I'm not shure that was the reason for Ermor and Mictlan.
Another reason might be, they think they have something useful against Giants.
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February 19th, 2012, 10:31 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Generally taking the strongest nation (Hinnom, Ashdod, LA Ermor, Jotunheim, etc.) is not a good idea since they usually get ganged. A newb can get away with such a nation but any experienced player should know the dangers of having a nation like that.
Personally, I would have attacked you instantly were you next to me on the map.
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February 19th, 2012, 11:25 AM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Pretty much all the reasons stated are why I decided to attack you. I knew from reading different guides and opinions on the forum that Ashdod can snowball into something pretty powerful with all of its sacreds and natural thug/SC commanders.
And your diplomatic style came across as overly aggressive, which didn't seem like the type of nation I'd want to have on my border or have further treaties with.
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February 19th, 2012, 03:42 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Makes sense. I was hoping the newb factor would disuade people  . Guess not, eh?
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February 19th, 2012, 05:05 PM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by 3V4JKZ2
Makes sense. I was hoping the newb factor would disuade people  . Guess not, eh?
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haha guess not. This is my first multiplayer Dom3 game, but I've played a lot of turns based games before where diplomacy is heavily involved, so I'm not exactly new to THAT aspect of multiplayer Dom3. There are some different considerations to make in the diplomacy that are specific to Dom3, but for the most part you don't want to have to deal with somebody who is constantly trying to muscle you if you can avoid it.
And, well, n00b or not there are some nations that are dangerous to be around, and yours is one of them. Sorry! 
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February 19th, 2012, 05:28 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
I'll show you dangerous!
The only thing I can think of that is similar to this that I've ever played is a single game of "Diplomacy" the board game ~4 years ago. Or D&D 
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