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February 27th, 2009, 02:34 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Bug Thread: Discussion
Good to know. That's really odd though. I'm not even 100% sure that the protection is actually messed up, it seems like it could easily be properly taken account of and just not updating the protection page properly.
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February 28th, 2009, 11:23 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Bug Thread: Discussion
I am getting this recurrent problem with getting wrong turn numbers.
Even if I download the turn file again, put it in a new folder, and resubmit a turn - it still gives the wrong turn number.
I don't know if this is a function of my stupidity (probably), a problem with llama server, or a dominions bug but I thought I'd mention it here, as I know other people have had the same bug occur (and re-occur).
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March 2nd, 2009, 08:29 AM
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Private
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Join Date: Oct 2008
Posts: 37
Thanks: 8
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Re: Bug Thread: Discussion
I hate to say this as I might lose my edge, but is thunder bolts meant to work underwater?
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March 2nd, 2009, 08:56 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Bug Thread: Discussion
Orb Lightning and Lightning Bolt work underwater. Thunderstrike shouldn't. If you're casting it using Tempest it might work.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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The Following 2 Users Say Thank You to vfb For This Useful Post:
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March 2nd, 2009, 10:32 AM
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Private
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Join Date: Oct 2008
Posts: 37
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Re: Bug Thread: Discussion
Cool, thanks!
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March 4th, 2009, 03:10 AM
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Corporal
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Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
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Re: Bug Thread: Discussion
edit: sorry, false report.
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March 5th, 2009, 04:39 AM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
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Thanked 14 Times in 6 Posts
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Re: Bug Thread: Discussion
There's one EA TC hero, the Master of Iron Clutch, who is Immortal and Plague carrier. In one game he got diseased. That means he is at 1HP constantly, dying and reappearing in the capital all the time, and his immortality does not yet wanted to heal the disease itself. Having a lot of TC cap-only mages in the capital, that's quite frustrating.
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March 5th, 2009, 04:42 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Bug Thread: Discussion
I suppose that this disease is from battle wounds, though, or old age, not the plague carrying ability itself?
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March 5th, 2009, 04:51 AM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
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Re: Bug Thread: Discussion
Got one in battle I guess - was researching in his own lab, Vine men appeared, and he started to collect infections, and got into the Hall of Fame (Obesity, still 1HP max), I guess due to dying once every turn.
Then that would be another exploit. Send the immortal hero alone into a province just taken by the barbarians a few times to get into the HoF.
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March 5th, 2009, 05:08 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Bug Thread: Discussion
Nope, the crutch guy has a plague cloud (like mummys) and everything in the plague cloud gets diseased, including the crutch guy. Then he dies, immortality kicks in, but he's diseased, so he ends up in the cap with 1HP.
He's still pretty useful IMO.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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