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March 18th, 2008, 03:12 AM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
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Thanked 6 Times in 3 Posts
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Re: R\'lyeh gone AI
Heh. If llamabeast says it about llamaserver, it is so. ; )
And no, R'lyeh has had the Forge at least 4 or 5 turns.
The issue that needs a clear consensus, I think, is: is it worth the loss of three turns to get R'lyeh back?
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March 18th, 2008, 03:13 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: R\'lyeh gone AI
For me it really doesn't matter, but 3 strongest players - Arco, Ermor, Machaka, should really decide.
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March 18th, 2008, 05:07 AM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
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Re: R\'lyeh gone AI
Thanks llamabeast.
But argh 3 turns !? Erf I didn't paid attention to the players list it seems.
Hum... I've not moved a lot recently, but these 3 last turns were rather long to play (having to redo all the mind hunting to catch the 30+ spies spreading unrest in my realm won't be a big pleasure).
Let's say I'm neutral, if you prefer (or if Corwin is finally not interested by Rlyeh position) we continue from turn 54 with Rlyeh AI (sorry for the extra work llama if it's the case).
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March 18th, 2008, 05:19 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
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Re: R\'lyeh gone AI
Eriu doesn't matter much so I don't care. I will probably turn ai soon anyway considering the vast amount of lands I control.
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March 18th, 2008, 05:25 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: R\'lyeh gone AI
It won't have a negative effect on my turns, really. I'm happy to play it either way.
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March 18th, 2008, 05:42 AM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: R\'lyeh gone AI
I think I would prefer to just continue. R'lyeh isn't so critical that having it go AI will wreck things, like losing Ermor would have in Elli. And having to redo the turns would be just as much a pita for me, as well...
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March 18th, 2008, 06:37 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Thanked 855 Times in 291 Posts
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Re: R\'lyeh gone AI
It will only take me a couple of minutes to return the game to the "future", so that wouldn't be an issue.
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March 18th, 2008, 09:36 AM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
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Finally turn 54
So...
We finally have an explanation : Rlyeh gone AI when he was defeated by Atlantis in a big battle and lost his pretender and many things.
In addition to everyone having his turns to redo it would be unfair for Atlantis to restart the turn of this battle (and the only non neutral vote is for turn 54 anyway).
So I think it's finally better to continue with Rlyeh AI and from turn 54.
Sorry for Corwin we finally aren't looking for a sub (and for llamabeast having to do a second time the change).
ps @solmyr : You could have posted the story here you know ? (I wonder why you never use this thread in general)
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March 18th, 2008, 10:13 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Finally turn 54
What? Going AI just because he lost one battle? It was 4 turns now and I didn't really see Atlantis regaining his territories.
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March 18th, 2008, 10:25 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Thanked 855 Times in 291 Posts
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Re: Finally turn 54
Okay, it's all sorted and you're back on Turn 54.
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