This was a (
MUCH) bigger mess than I thought it was when I first started looking at it
I
suspect this map was originally larger and it was trimmed down after the scenario was built and that is why some units ended up on the edges and whole blocks of units ended up not even on the map. Although I am not seeing the narrow east edge now, the east edge did show unusually narrow when I started but I have loaded and saved the scenario a dozen times so there may have been some self-correcting going on
The hint to that is the lower edge shows damage in the grey hexes which is not normal and the eastern/right edge grey hexes were not full hexes like the west/left edge.
When I finally waded through this all the units should get onto the map but it is **
a bit**< understatement/ sarcasm..... more nightmare> of a mess that took a large number of restarts to correct and near the end of the first go through I started thinking that perhaps in the Russian cases that had large blocks of units that those " off map" were supposed to be re-enforcements and if the map was indeed trimmed after deployment those large blocks of missing units may have lost their reinforcement entry hexes which would explain why so many are just not there.
I made the corrections from a save so I can go back to the original and that is how I am treating them now but I can only guess WHEN and WHERE on the map they were intended to be reinforcements!
This
SHOULD play out much different after all the Russian units actually get into the battle which would change the "easy" rating from the German POV. There are a total of 4274 troops total on both sides.......
We have added a troop, unit and formation stat tab to scenhack so now anyone with access to scenhack can see that info... the actual number of troops in a scenario was never available before
For the Russians guessing maybe 20% never made it onto the map but will now.
EDIT
It took nearly three hours but I have all units either on the map or scheduled to be reenforcements with the exception of one Russian unit that has been changed, then deleted and rebought and IS on the map and IS active when the scenario is played but it persistently shows being greyed out and after a half dozen attempts I have decided being greyed is not important as it IS on the map and can be used so there is one residual quirk but otherwise the units intended to be available are now available.
I'm not sure why you mentioned it was a river crossing when the river is frozen and I have tentatively adjusted the rating
FURTHER EDIT
I was really curious just how many Russian troops never made it on to the map... had guessed maybe 20% but the total is right about 825. As it stood before editing both sides were about equal in manpower ( and why it was easy for the German defenders!).
The extra 825 troops mean there are 31% more than before which should increase the challenge "somewhat" ( that's one and a half Soviet Rifle Battalions)