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  #251  
Old September 23rd, 2005, 10:00 PM

quantum_mechani quantum_mechani is offline
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Default Re: news of the world

Quote:
Zooko said:
Well, the great Tien Chi resurgence to dislodge the Pangaean oppressor is going well, but our sister Ulm is being invaded by not one but two masses of nasty undead. One army has a Saurolich and about ten Marshmasters summoning hordes of skeletons. The other army has almsot 600 Ermorian undead.

Does anyone have any advice on how to resist such an onslaught?
Counts with skull staffs casting wither bones would work well if you have the research (and the casters and items). Solar rays from members of the third tier and astral random fortune tellers. Dust to dust from revenants and death random fortune tellers. And of course plain old priests.
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  #252  
Old September 25th, 2005, 08:16 PM

Zooko Zooko is offline
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Default strategic/diplomatic considerations

I, Bwoo the Enlightened One, would just like to point out that with Team Man and Machaka defeated, then if Team Ulm and Tien Chi is defeated, the Ascension War is over and victory goes to Team Pangaea and Arcoscephale.
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  #253  
Old October 7th, 2005, 10:25 AM

Zooko Zooko is offline
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Default public service announcement

Go Machaka! Never surrender! Punish the heretic invaders!

--Bwoo the Gentle
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  #254  
Old October 7th, 2005, 12:19 PM

The Panther The Panther is offline
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Default Re: public service announcement

Machaka has a 350 defense hill fort and the seiging of the Machaka capitol is going rather slow, to say the least.

By the way, when is your team going to help us kill the C'tis/Ermor team? We have captured the C'tis capitol and surely you could help us eliminate the remaining lizard provinces, right? The C'tis Lich is no longer immortal, so feel free to kill her for good.

Also, I am not sure how much longer I can last against the endless undead hordes. I have killed about 800 undead troops (more than half of those were horsemen) and still they come. I sure hope they fix this little problem of unlimited free undead troops in Dominions 3, for I never want to start next to Ermor again. The only way to prevent Ermor from going nonlinear with troops is to gang up on them early. This being the very first time I have ever fought against Ermor in MP,I have discovered why it is so beneficial to put together an anti-Ermor coalition on the first couple of turns before the free troops start rolling off the assembly lines.

I know of 2 MP games where the Ermor player won the game when it was his very first MP game, so it probably is not balanced as a nation, especially against newbies. It also looks like Ermor is going to win the First Step game too, which would be the third time a rookie won playing Ermor. I recall back to the old days when Norfleet was unbeatable as Ermor, though he did likely cheat in lots of those games.

With the remarkable recovery of TC, it does not look quite so clear anymore that the Arco/Pan team has it wrapped up. Unfortunately, there is little hope of elimination Ermor anymore, even if everybody ganged up on them. The free troops are rolling off too fast now, so our team can't win at this point even if we eliminate C'tis.

I sure wish I knew how to effectively fight Ermor, but, unfortunately, I do not. I am learning as I go, which is clearly not a good plan. I even have a great anti-Ermor nation in Marignon, but it is still not enough. All those early stales did not help either...

That's e'nuff whining Panther!!! Fight to the death!
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  #255  
Old October 7th, 2005, 01:14 PM

Zooko Zooko is offline
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Default global strategy

Well, uh, I hate to admit that while TC remarkably revived from the edge of death, her sister Ulm has suddenly reached the edge of death herself.

So Arco/Pan is sitting in a pretty good position to win at this time. Maybe if you hold out against Ermor for long enough you can have an honorable Second Place in the final and eternal Pantheon.
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  #256  
Old October 8th, 2005, 12:16 PM

Zooko Zooko is offline
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Default explanation sought

Um, I hate to sound like a confused newbie, but could anyone explain why all of my troops which attacked the Medusa disappeared instantly? She didn't have a longer weapon, so she couldn't have repelled them, right? And she didn't have a Fire Shield or such. She did have a Charged Body, but that should have (a) included her taking a hit, (b) made a sound and light show, (c) killed only the first attacker, not all of them.

Please help, as it doesn't seem like much fun to try fighting her again at this point...
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  #257  
Old October 8th, 2005, 12:26 PM
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archaeolept archaeolept is offline
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Default Re: explanation sought

Medusa will turn opponents to stone (ie. kill them) if they fail some sort of magic check.
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  #258  
Old October 8th, 2005, 12:26 PM

Turin Turin is offline
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Default Re: explanation sought

They turned to stone, which cheered me up .

To further explain, the medusa has an aegis-like effect built in. If the attackers fail a MR roll, they die.
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  #259  
Old October 8th, 2005, 05:37 PM

Zooko Zooko is offline
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Default Re: explanation sought

Thanks for the explanation. Too bad there isn't an icon explaining that in the Medusa's list of attribute icons.
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  #260  
Old October 10th, 2005, 01:16 AM

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Default news of the world

Bravely fought, Ioticus! Better luck in the next war.
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