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  #251  
Old January 19th, 2010, 01:36 AM

Bananadine Bananadine is offline
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Default Re: Mistletoe - an LA game for busy people (in progress)

What makes a routing bukavac turn about and fight again?
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  #252  
Old January 19th, 2010, 06:29 AM

LDiCesare LDiCesare is offline
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Default Re: Mistletoe - an LA game for busy people (in progress)

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What makes a routing bukavac turn about and fight again?
Shame?

Or did he turn berserk, regenerate hit points to go over the limit that had him flee in the first place?
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  #253  
Old January 19th, 2010, 03:24 PM

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Default Re: Mistletoe - an LA game for busy people (in progress)

Can regeneration cancel routing?!? I had thought nothing could cancel routing, except of course the end of the battle.

The unit wasn't regenerating or berserk.
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  #254  
Old January 19th, 2010, 03:39 PM
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Gregstrom Gregstrom is offline
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Default Re: Mistletoe - an LA game for busy people (in progress)

Ooh, I want to see my turn now.

I'm not yet convinced of the value of bukavac as remote summons.
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  #255  
Old January 19th, 2010, 03:52 PM

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Default Re: Mistletoe - an LA game for busy people (in progress)

Wait what am I saying, of course I know about things that cancel routing. Death, probably Charm, certainly going berserk... well, I'd thought that nothing in this particular situation could cancel routing in this particular way, anyhow.
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  #256  
Old January 19th, 2010, 03:56 PM

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Default Re: Mistletoe - an LA game for busy people (in progress)

Quote:
Originally Posted by Gregstrom View Post
Ooh, I want to see my turn now.

I'm not yet convinced of the value of bukavac as remote summons.
I've been wondering about that myself. It was awfully impressive to me to see the first couple of them, anyway!
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  #257  
Old January 19th, 2010, 05:32 PM
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Default Re: Mistletoe - an LA game for busy people (in progress)

Admittedly undines and a WQ aren't exactly a good target for tramplers... Bad targetting on my part, I think.
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  #258  
Old April 7th, 2010, 03:20 AM

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Default Re: Mistletoe - an LA game for busy people (in progress)

According to scouts, Patala's flying demigods could swallow at least a quarter of C'tis without warning, whenever they became tired of picking at Atlantis. What defense does C'tis plan? Domes of flaming death? Hmm.
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  #259  
Old April 11th, 2010, 10:52 PM

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Default Re: Mistletoe - an LA game for busy people (in progress)

God help us I have delayed hosting. I got really mixed up somehow, I think LlamaServer was showing weird times for a while like it sometimes does? And I thought the deadline was tomorrow and I am so tired now.

I will pull the next turn back by the same amount to make up for it (unless someone objects).

Hm actually LlamaServer is showing weird times right now--it says it last updated 14 minutes from now.

Well now I have to stay up at least long enough for the delay to register.
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  #260  
Old April 11th, 2010, 10:59 PM

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Default Re: Mistletoe - an LA game for busy people (in progress)

Well it did.
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