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June 24th, 2010, 07:37 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
It's in place - that should have been in my previous post. Oops.
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The Following User Says Thank You to Gregstrom For This Useful Post:
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June 24th, 2010, 09:32 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
On that note, we're getting requests for a 24h postponement each turn now. Is there any reason I shouldn't go to 72h hosting?
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June 25th, 2010, 06:04 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Dimaz:
It looks like you are trying to copy some of my ideas, but with less luck :P
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June 25th, 2010, 06:08 PM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Well, I think we can consider the game done. I waited for 3 turns already for Pan's help that he promised, but nothing happens there. I'm tired and it's no fun anymore. Congrats Zeldor 
Btw if you're talking about manifestation the idea was to deplete your gems for FS caster.
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June 25th, 2010, 06:13 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Pan is coming  I have no idea what to expect from him. Either bad stuff for me, or finally a path to march with army on your cap
I really want to be able to use my real armies 
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June 25th, 2010, 06:18 PM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Well, I still think we should end. I'm going to lose 2 of my caps and there's no point to play further for me. And I don't think anyone else has something to oppose you, too. However, I want to play Lanka one more time, as now I know at least something about it (never played it before).
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June 26th, 2010, 03:31 AM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
So, I'm serious here. Let's vote about finishing the game. I spent too much time on it (tested the battle with Zeldor's ELs for 3 hours with different ideas, for example, or that battle with Burn's Unfrozens which I actually won after that), and it's a bit of shame to lose here as I had really really good start, but now I think it's over.
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June 26th, 2010, 03:49 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Well, I'm not going to ask anyone for surrender. I'd like to play more honestly and test all that stuff, like real fights with Ember Lords. But talk to Pangaea and Vanheim. Well, TNN and Ulm may be offended if left without a word too 
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June 26th, 2010, 04:22 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
I'm just playing around in my own tiny world... if there's a real will to end the game, then I'll listen.
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June 26th, 2010, 05:12 AM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
I don't see the reason not to end, actually. Abysia has won already, I asked to help me in this fight but nobody joined, and now it's simply too late to stop him. So I don't see any reason to spend my time on this game anymore. If someone thinks he can deal with Aby, well, I'll play but I'll definitely spend less effort now.
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