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  #251  
Old June 24th, 2010, 07:37 AM
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Default Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

It's in place - that should have been in my previous post. Oops.
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  #252  
Old June 24th, 2010, 09:32 AM
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Default Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

On that note, we're getting requests for a 24h postponement each turn now. Is there any reason I shouldn't go to 72h hosting?
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  #253  
Old June 25th, 2010, 06:04 PM

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Default Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

Dimaz:

It looks like you are trying to copy some of my ideas, but with less luck :P
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  #254  
Old June 25th, 2010, 06:08 PM

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Default Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

Well, I think we can consider the game done. I waited for 3 turns already for Pan's help that he promised, but nothing happens there. I'm tired and it's no fun anymore. Congrats Zeldor
Btw if you're talking about manifestation the idea was to deplete your gems for FS caster.
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  #255  
Old June 25th, 2010, 06:13 PM

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Default Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

Pan is coming I have no idea what to expect from him. Either bad stuff for me, or finally a path to march with army on your cap

I really want to be able to use my real armies
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  #256  
Old June 25th, 2010, 06:18 PM

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Default Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

Well, I still think we should end. I'm going to lose 2 of my caps and there's no point to play further for me. And I don't think anyone else has something to oppose you, too. However, I want to play Lanka one more time, as now I know at least something about it (never played it before).
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  #257  
Old June 26th, 2010, 03:31 AM

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Default Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

So, I'm serious here. Let's vote about finishing the game. I spent too much time on it (tested the battle with Zeldor's ELs for 3 hours with different ideas, for example, or that battle with Burn's Unfrozens which I actually won after that), and it's a bit of shame to lose here as I had really really good start, but now I think it's over.
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  #258  
Old June 26th, 2010, 03:49 AM

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Default Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

Well, I'm not going to ask anyone for surrender. I'd like to play more honestly and test all that stuff, like real fights with Ember Lords. But talk to Pangaea and Vanheim. Well, TNN and Ulm may be offended if left without a word too
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  #259  
Old June 26th, 2010, 04:22 AM
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Default Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

I'm just playing around in my own tiny world... if there's a real will to end the game, then I'll listen.
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  #260  
Old June 26th, 2010, 05:12 AM

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Default Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

I don't see the reason not to end, actually. Abysia has won already, I asked to help me in this fight but nobody joined, and now it's simply too late to stop him. So I don't see any reason to spend my time on this game anymore. If someone thinks he can deal with Aby, well, I'll play but I'll definitely spend less effort now.
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