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  #261  
Old December 1st, 2009, 09:25 PM

Illuminated One Illuminated One is offline
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Default Re: The Early Days. Game running.

Well, castle storming has never been my speciality. And the 25+ gems that rain down on me in form of remotes every turn aren't making them more easy.

Btw.
Atlantis, bring it on!
Whilst your allies are wasting precious resources with the sole purpose of destroying us, risking and loosing SCs and thugs all that your forces dare are to attack 30 lone mermen. We laugh at your cowardice and the foolishness of your allies, we know who will reap the spoils of war once they are worn down. Upon the walls of our castle we stand with torn armor and chipped swords and challenge you! Steel judges the worthy, not the tongue.
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  #262  
Old December 1st, 2009, 09:38 PM

rdonj rdonj is offline
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Default Re: The Early Days. Game running.

Torn armor and chipped swords? Most of your forces are vinemen! Heh.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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  #263  
Old December 2nd, 2009, 02:09 AM
Squirrelloid Squirrelloid is offline
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Default Re: The Early Days. Game running.

I'll come when i'm ready and not a moment sooner. Moving forces around under water is *slow*.

You're of course welcome to try to return to the sea.
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  #264  
Old December 2nd, 2009, 03:57 PM

Illuminated One Illuminated One is offline
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Default Re: The Early Days. Game running.

You have 15 basalt kings next to us and are still not ready?
Well, as I said there's some people paying for the war and one reaping the spoils.
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  #265  
Old December 2nd, 2009, 05:46 PM
Squirrelloid Squirrelloid is offline
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Default Re: The Early Days. Game running.

Patience, they'll be there soon enough.

Relatedly, since you're so excited to have me attack you, that must mean you have some dirty trick up your sleeve to repulse me. Losing 15BKs would be disastrous.
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  #266  
Old December 2nd, 2009, 08:02 PM

Illuminated One Illuminated One is offline
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Default Re: The Early Days. Game running.

That's clever letting your allies run into the dirty tricks first.
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  #267  
Old December 5th, 2009, 12:07 AM
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Sensori Sensori is offline
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Default Re: The Early Days. Game running.

The Fomorian Kings would like to thank the Ulmish horde for this nice hat which allows charming. It was indeed a nice gift!
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  #268  
Old December 6th, 2009, 11:30 PM

rdonj rdonj is offline
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Default Re: The Early Days. Game running.

Well! It would seem that 2/3 of the vast, yet incomprehensibly poor nation of tir na nog is under demonic monkey control. I was preparing for war with you anyway since I'm probably closest materially to being your "competitor", but I guess you forced my hand. Let the scripting nightmares begin!

To the rest of the world: I have no idea whether I can defeat the juggernaut that is lanka. If, in the next two or three turns lanka has not suffered major defeats on the field, I will pretty much be toast and lanka will be well on the way to winning the game.

Let me rephrase that. If, within 3 turns, I do not have most of my territory back under my control, lanka WIlL WIN the game unless all of you IMMEDIATELY join together and smash him before he conquers me (much like most of the world is doing to ulm right now). This is not a cry for help, this is a heads up. So pay close attention to the next few turns and be ready to show lanka that you're not ready to throw in the towel just yet.

This has been a public service announcement. And remember, the only good demon monkeys are dead demon monkeys.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP

Last edited by rdonj; December 6th, 2009 at 11:42 PM..
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  #269  
Old December 7th, 2009, 03:40 PM

Isokron Isokron is offline
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Default Re: The Early Days. Game running.

Lanka agrees completely, that's why our armies only contains (un)dead monkeys and demons. Now if we only could do the same with our PD.
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  #270  
Old December 9th, 2009, 02:00 AM

rdonj rdonj is offline
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Default Re: The Early Days. Game running.

Upon further review, lanka is actually very close to meeting the game's victory conditions. If I lose both my capitols to him, he will be only one capitol away from winning the game. He's a lot closer to winning than even I thought. Since he now has two very large armies sitting outside my capitol and I did basically no real damage to him this turn (except maybe to his blood economy...), the chances of me fighting him back are becoming vanishingly small.

It looks like this game is nearly over.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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